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https://github.com/CalcProgrammer1/OpenRGB.git
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171 lines
4.3 KiB
C++
171 lines
4.3 KiB
C++
/*-----------------------------------------*\
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| RGBController_HyperXPulsefireSurge.cpp |
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| Generic RGB Interface for HyperX |
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| Pulsefire Surge |
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| Adam Honse (CalcProgrammer1) 2/2/2020 |
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\*-----------------------------------------*/
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#include "RGBController_HyperXPulsefireSurge.h"
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//Include thread libraries for Windows or Linux
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#ifdef WIN32
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#include <process.h>
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#else
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#include "pthread.h"
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#include "unistd.h"
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#endif
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//Thread functions have different types in Windows and Linux
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#ifdef WIN32
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#define THREAD static void
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#define THREADRETURN
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#else
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#define THREAD static void*
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#define THREADRETURN return(NULL);
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#endif
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using namespace std::chrono_literals;
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THREAD keepalive_thread(void *param)
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{
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RGBController_HyperXPulsefireSurge* controller = static_cast<RGBController_HyperXPulsefireSurge*>(param);
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controller->KeepaliveThread();
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THREADRETURN
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}
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RGBController_HyperXPulsefireSurge::RGBController_HyperXPulsefireSurge(HyperXPulsefireSurgeController* hyperx_ptr)
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{
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hyperx = hyperx_ptr;
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name = "HyperX Pulsefire Surge Device";
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type = DEVICE_TYPE_MOUSE;
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description = "HyperX Pulsefire Surge Device";
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location = hyperx->GetDeviceLocation();
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mode Direct;
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Direct.name = "Direct";
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Direct.value = 0xFFFF;
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Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
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Direct.color_mode = MODE_COLORS_PER_LED;
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modes.push_back(Direct);
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SetupZones();
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/*-----------------------------------------------------*\
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| The Corsair Lighting Node Pro requires a packet within|
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| 20 seconds of sending the lighting change in order |
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| to not revert back into rainbow mode. Start a thread |
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| to continuously send a keepalive packet every 5s |
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\*-----------------------------------------------------*/
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#ifdef WIN32
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_beginthread(keepalive_thread, 0, this);
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#else
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pthread_t thread;
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pthread_create(&thread, NULL, &keepalive_thread, this);
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#endif
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};
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RGBController_HyperXPulsefireSurge::~RGBController_HyperXPulsefireSurge()
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{
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}
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void RGBController_HyperXPulsefireSurge::SetupZones()
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{
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zone led_strip;
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led_strip.name = "LED Strip";
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led_strip.type = ZONE_TYPE_LINEAR;
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led_strip.leds_min = 32;
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led_strip.leds_max = 32;
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led_strip.leds_count = 32;
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led_strip.matrix_map = NULL;
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zones.push_back(led_strip);
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zone logo;
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logo.name = "Logo";
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logo.type = ZONE_TYPE_SINGLE;
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logo.leds_min = 1;
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logo.leds_max = 1;
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logo.leds_count = 1;
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logo.matrix_map = NULL;
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zones.push_back(logo);
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for(unsigned int zone_idx = 0; zone_idx < zones.size(); zone_idx++)
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{
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for(unsigned int led_idx = 0; led_idx < zones[zone_idx].leds_count; led_idx++)
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{
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led new_led;
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new_led.name = zones[zone_idx].name;
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if(zones[zone_idx].leds_count > 1)
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{
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new_led.name.append(" LED ");
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new_led.name.append(std::to_string(led_idx + 1));
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}
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leds.push_back(new_led);
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}
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}
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SetupColors();
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}
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void RGBController_HyperXPulsefireSurge::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_HyperXPulsefireSurge::DeviceUpdateLEDs()
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{
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last_update_time = std::chrono::steady_clock::now();
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if(active_mode == 0)
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{
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hyperx->SendDirect(&colors[0]);
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}
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else
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{
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}
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}
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void RGBController_HyperXPulsefireSurge::UpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_HyperXPulsefireSurge::UpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_HyperXPulsefireSurge::SetCustomMode()
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{
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active_mode = 0;
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}
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void RGBController_HyperXPulsefireSurge::DeviceUpdateMode()
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{
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DeviceUpdateLEDs();
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}
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void RGBController_HyperXPulsefireSurge::KeepaliveThread()
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{
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while(1)
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{
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if(active_mode == 0)
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{
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if((std::chrono::steady_clock::now() - last_update_time) > std::chrono::milliseconds(50))
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{
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UpdateLEDs();
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}
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}
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std::this_thread::sleep_for(10ms);
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}
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}
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