Files
OpenRGB/Controllers/WootingKeyboardController/RGBController_WootingKeyboard.cpp
Diogo Trindade 5e2b04618d Initial Wooting One controller
Commits squashed and amended for code style by Adam Honse <calcprogrammer1@gmail.com
2021-04-18 16:26:18 -05:00

248 lines
5.7 KiB
C++

/*-----------------------------------------*\
| RGBController_WootingKeyboard.cpp |
| |
| Generic RGB Interface for Wooting RGB |
| keyboard devices |
| |
| Diogo Trindade (diogotr7) 3/4/2021 |
\*-----------------------------------------*/
#include "RGBController_WootingKeyboard.h"
//0xFFFFFFFF indicates an unused entry in matrix
#define NA 0xFFFFFFFF
#define RGB_RAW_BUFFER_SIZE 96
static unsigned int matrix_map[6][17] =
{
{0, NA, 12, 18, 24, 30, 36, 42, 48, 54, 60, 66, 72, 78, 84, 90, 96},
{1, 7, 13, 19, 25, 31, 37, 43, 49, 55, 61, 67, 73, 79, 85, 91, 97},
{2, 8, 14, 20, 26, 32, 38, 44, 50, 56, 62, 68, 74, 80, 86, 92, 98},
{3, 9, 15, 21, 27, 33, 39, 45, 51, 57, 63, 69, 75, 81, NA, NA, NA},
{4, 10, 16, 22, 28, 34, 40, 46, 52, 58, 64, 70, NA, 82, NA, 94, NA},
{5, 11, 17, NA, NA, NA, 41, NA, NA, NA, 65, 71, 77, 83, 89, 95, 101}
};
static const char *zone_names[] =
{
"Keyboard"
};
static zone_type zone_types[] =
{
ZONE_TYPE_MATRIX,
};
static const unsigned int zone_sizes[] =
{
102
};
static const char *led_names[] =
{
"Key: Escape",
"Key: `",
"Key: Tab",
"Key: Caps Lock",
"Key: Left Shift",
"Key: Left Control",
"Unused",
"Key: 1",
"Key: Q",
"Key: A",
"Key: \\ (ISO)", //iso key - 10
"Key: Left Windows",
"Key: F1",
"Key: 2",
"Key: W",
"Key: S",
"Key: Z",
"Key: Left Alt",
"Key: F2",
"Key: 3",
"Key: E", //20
"Key: D",
"Key: X",
"Unused", //space
"Key: F3",
"Key: 4",
"Key: R",
"Key: F",
"Key: C",
"Unused", //space
"Key: F4", //30
"Key: 5",
"Key: T",
"Key: G",
"Key: V",
"Unused", //space
"Key: F5",
"Key: 6",
"Key: Y",
"Key: H",
"Key: B", //40
"Key: Space",
"Key: F6",
"Key: 7",
"Key: U",
"Key: J",
"Key: N",
"Unused", //space
"Key: F7",
"Key: 8",
"Key: I",
"Key: K",
"Key: M",
"Unused", //space
"Key: F8",
"Key: 9",
"Key: O",
"Key: L",
"Key: ,",
"Unused", //space
"Key: F9",
"Key: 0",
"Key: P",
"Key: ;",
"Key: .",
"Key: Right Alt",
"Key: F10",
"Key: -",
"Key: [",
"Key: '",
"Key: /",
"Key: Right Windows",
"Key: F11",
"Key: =",
"Key: ]",
"Key: #", //iso only
"Unused",
"Key: Right Fn",
"Key: F12",
"Key: Backspace",
"Key: \\ (ANSI)",
"Key: Enter",
"Key: Right Shift",
"Key: Right Control",
"Key: Print Screen",
"Key: Insert",
"Key: Delete",
"Unused",
"Unused",
"Key: Left Arrow",
"Key: Scroll Lock",
"Key: Pause/Break",
"Key: Home",
"Key: End",
"Unused",
"Key: Up Arrow",
"Key: Down Arrow",
"Key: Mode",
"Key: Page Up",
"Key: Page Down",
"Unused",
"Unused",
"Key: Right Arrow"
};
RGBController_WootingKeyboard::RGBController_WootingKeyboard(WootingKeyboardController *wooting_ptr)
{
wooting = wooting_ptr;
name = "Wooting keyboard Device";
type = DEVICE_TYPE_KEYBOARD;
description = "Wooting Keyboard Device";
mode Direct;
Direct.name = "Direct";
Direct.value = 0xFFFF;
Direct.flags = MODE_FLAG_HAS_PER_LED_COLOR;
Direct.color_mode = MODE_COLORS_PER_LED;
modes.push_back(Direct);
SetupZones();
}
RGBController_WootingKeyboard::~RGBController_WootingKeyboard()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for (unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if (zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
}
void RGBController_WootingKeyboard::SetupZones()
{
/*---------------------------------------------------------*\
| Set up zones |
\*---------------------------------------------------------*/
unsigned int total_led_count = 0;
for (unsigned int zone_idx = 0; zone_idx < 1; zone_idx++)
{
zone new_zone;
new_zone.name = zone_names[zone_idx];
new_zone.type = zone_types[zone_idx];
new_zone.leds_min = zone_sizes[zone_idx];
new_zone.leds_max = zone_sizes[zone_idx];
new_zone.leds_count = zone_sizes[zone_idx];
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 6;
new_zone.matrix_map->width = 17;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
zones.push_back(new_zone);
total_led_count += zone_sizes[zone_idx];
}
for (unsigned int led_idx = 0; led_idx < total_led_count; led_idx++)
{
led new_led;
new_led.name = led_names[led_idx];
leds.push_back(new_led);
}
SetupColors();
}
void RGBController_WootingKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_WootingKeyboard::DeviceUpdateLEDs()
{
wooting->SendDirect(&colors[0], colors.size());
}
void RGBController_WootingKeyboard::UpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_WootingKeyboard::UpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}
void RGBController_WootingKeyboard::SetCustomMode()
{
active_mode = 0;
}
void RGBController_WootingKeyboard::DeviceUpdateMode()
{
}