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https://github.com/PrismLauncher/PrismLauncher.git
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implemented ModEditUI and mapped ModEditUI Buttons for implementation
enabled EditMods button on MainWindowUI added validation check for renaming instances
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@@ -15,8 +15,11 @@
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#include "modeditwindow.h"
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#include "ui_modeditwindow.h"
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#include "instance.h"
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ModEditWindow::ModEditWindow(QWidget *parent) :
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#include <QDebug>
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ModEditWindow::ModEditWindow(QWidget *parent, Instance* m_inst) :
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QDialog(parent),
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ui(new Ui::ModEditWindow)
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{
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@@ -27,3 +30,8 @@ ModEditWindow::~ModEditWindow()
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{
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delete ui;
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}
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void ModEditWindow::on_buttonBox_rejected()
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{
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close();
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}
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