Files
PrismLauncher/launcher/InstanceCreationTask.cpp
2026-02-04 09:11:09 +05:00

110 lines
2.8 KiB
C++

#include "InstanceCreationTask.h"
#include <QDebug>
#include <QFile>
#include "minecraft/MinecraftLoadAndCheck.h"
#include "tasks/SequentialTask.h"
bool InstanceCreationTask::abort()
{
if (!canAbort()) {
return false;
}
m_abort = true;
if (m_gameFilesTask) {
return m_gameFilesTask->abort();
}
return true;
}
void InstanceCreationTask::executeTask()
{
setAbortable(true);
if (updateInstance()) {
emitSucceeded();
return;
}
// When the user aborted in the update stage.
if (m_abort) {
emitAborted();
return;
}
m_instance = createInstance();
if (!m_instance) {
if (m_abort)
return;
qWarning() << "Instance creation failed!";
if (!m_error_message.isEmpty()) {
qWarning() << "Reason:" << m_error_message;
emitFailed(tr("Error while creating new instance:\n%1").arg(m_error_message));
} else {
emitFailed(tr("Error while creating new instance."));
}
return;
}
// If this is set, it means we're updating an instance. So, we now need to remove the
// files scheduled to, and we'd better not let the user abort in the middle of it, since it'd
// put the instance in an invalid state.
if (shouldOverride()) {
bool deleteFailed = false;
setAbortable(false);
setStatus(tr("Removing old conflicting files..."));
qDebug() << "Removing old files";
for (const QString& path : m_files_to_remove) {
if (!QFile::exists(path))
continue;
qDebug() << "Removing" << path;
if (!QFile::remove(path)) {
qCritical() << "Could not remove" << path;
deleteFailed = true;
}
}
if (deleteFailed) {
emitFailed(tr("Failed to remove old conflicting files."));
return;
}
}
if (!m_abort) {
setAbortable(true);
qDebug() << "Downloading game files";
auto updateTasks = m_instance->createUpdateTask();
if (updateTasks.isEmpty()) {
emitSucceeded();
return;
}
auto task = makeShared<SequentialTask>();
task->addTask(makeShared<MinecraftLoadAndCheck>(m_instance.get(), Net::Mode::Online));
for (const auto& t : updateTasks) {
task->addTask(t);
}
connect(task.get(), &Task::finished, this, [this, task] {
if (task->wasSuccessful() || m_abort) {
emitSucceeded();
} else {
emitFailed(tr("Could not download game files: %1").arg(task->failReason()));
}
});
propagateFromOther(task.get());
setDetails(tr("Downloading game files"));
m_gameFilesTask = task;
m_gameFilesTask->start();
}
}