Files
PrismLauncher/launcher/LaunchController.cpp
Octol1ttle f7deeb0db4 no recursion
Signed-off-by: Octol1ttle <l1ttleofficial@outlook.com>
2026-02-18 00:19:32 +05:00

492 lines
18 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "LaunchController.h"
#include "Application.h"
#include "launch/steps/PrintServers.h"
#include "minecraft/auth/AccountData.h"
#include "minecraft/auth/AccountList.h"
#include "ui/InstanceWindow.h"
#include "ui/dialogs/CustomMessageBox.h"
#include "ui/dialogs/MSALoginDialog.h"
#include "ui/dialogs/ProfileSelectDialog.h"
#include "ui/dialogs/ProfileSetupDialog.h"
#include "ui/dialogs/ProgressDialog.h"
#include <QInputDialog>
#include <QList>
#include <QPushButton>
#include <QRegularExpression>
#include "BuildConfig.h"
#include "JavaCommon.h"
#include "launch/steps/TextPrint.h"
#include "tasks/Task.h"
#include "ui/dialogs/ChooseOfflineNameDialog.h"
LaunchController::LaunchController() = default;
void LaunchController::executeTask()
{
if (!m_instance) {
emitFailed(tr("No instance specified!"));
return;
}
if (!JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget)) {
emitFailed(tr("Invalid Java arguments specified. Please fix this first."));
return;
}
login();
}
void LaunchController::decideAccount()
{
if (m_accountToUse) {
return;
}
// Find an account to use.
auto accounts = APPLICATION->accounts();
if (!accounts->anyAccountIsValid()) {
// Tell the user they need to log in at least one account in order to play.
auto reply = CustomMessageBox::selectable(m_parentWidget, tr("No Accounts"),
tr("In order to play Minecraft, you must have at least one Microsoft "
"account which owns Minecraft logged in. "
"Would you like to open the account manager to add an account now?"),
QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)
->exec();
if (reply == QMessageBox::Yes) {
// Open the account manager.
APPLICATION->ShowGlobalSettings(m_parentWidget, "accounts");
} else if (reply == QMessageBox::No) {
// Do not open "profile select" dialog.
return;
}
}
// Select the account to use. If the instance has a specific account set, that will be used. Otherwise, the default account will be used
auto instanceAccountId = m_instance->settings()->get("InstanceAccountId").toString();
auto instanceAccountIndex = accounts->findAccountByProfileId(instanceAccountId);
if (instanceAccountIndex == -1 || instanceAccountId.isEmpty()) {
m_accountToUse = accounts->defaultAccount();
} else {
m_accountToUse = accounts->at(instanceAccountIndex);
}
if (!m_accountToUse) {
// If no default account is set, ask the user which one to use.
ProfileSelectDialog selectDialog(tr("Which account would you like to use?"), ProfileSelectDialog::GlobalDefaultCheckbox,
m_parentWidget);
selectDialog.exec();
// Launch the instance with the selected account.
m_accountToUse = selectDialog.selectedAccount();
// If the user said to use the account as default, do that.
if (selectDialog.useAsGlobalDefault() && m_accountToUse) {
accounts->setDefaultAccount(m_accountToUse);
}
}
}
LaunchDecision LaunchController::decideLaunchMode()
{
if (!m_accountToUse || m_wantedLaunchMode == LaunchMode::Demo) {
m_actualLaunchMode = LaunchMode::Demo;
return LaunchDecision::Continue;
}
if (m_wantedLaunchMode == LaunchMode::Normal) {
if (m_accountToUse->shouldRefresh() || m_accountToUse->accountState() == AccountState::Offline) {
// Force account refresh on the account used to launch the instance updating the AccountState
// only on first try and if it is not meant to be offline
m_accountToUse->refresh();
}
}
const auto accounts = APPLICATION->accounts();
MinecraftAccountPtr accountToCheck = nullptr;
if (m_accountToUse->accountType() != AccountType::Offline) {
accountToCheck = m_accountToUse->ownsMinecraft() ? m_accountToUse : nullptr;
} else if (const auto defaultAccount = accounts->defaultAccount(); defaultAccount && defaultAccount->ownsMinecraft()) {
accountToCheck = defaultAccount;
} else {
for (int i = 0; i < accounts->count(); i++) {
if (const auto account = accounts->at(i); account->ownsMinecraft()) {
accountToCheck = account;
break;
}
}
}
if (!accountToCheck) {
m_actualLaunchMode = LaunchMode::Demo;
return LaunchDecision::Continue;
}
auto state = accountToCheck->accountState();
if (state == AccountState::Unchecked || state == AccountState::Errored) {
accountToCheck->refresh();
state = AccountState::Working;
}
if (state == AccountState::Working) {
// refresh is in progress, we need to wait for it to finish to proceed.
ProgressDialog progDialog(m_parentWidget);
progDialog.setSkipButton(true, tr("Abort"));
auto task = accountToCheck->currentTask();
progDialog.execWithTask(task.get());
if (task->getState() == State::AbortedByUser) {
return LaunchDecision::Abort;
}
state = accountToCheck->accountState();
}
QString reauthReason;
switch (state) {
case AccountState::Errored:
case AccountState::Expired:
reauthReason = tr("'%1' has expired and needs to be reauthenticated").arg(accountToCheck->profileName());
break;
case AccountState::Disabled:
reauthReason = tr("The launcher's client identification has changed");
break;
case AccountState::Gone:
reauthReason = tr("'%1' no longer exists on the servers").arg(accountToCheck->profileName());
break;
default:
m_actualLaunchMode =
state == AccountState::Online && m_wantedLaunchMode == LaunchMode::Normal ? LaunchMode::Normal : LaunchMode::Offline;
return LaunchDecision::Continue; // All good to go
}
if (reauthenticateAccount(accountToCheck, reauthReason)) {
return LaunchDecision::Undecided;
}
return LaunchDecision::Abort;
}
bool LaunchController::askPlayDemo()
{
QMessageBox box(m_parentWidget);
box.setWindowTitle(tr("Play demo?"));
box.setText(
tr("This account does not own Minecraft.\nYou need to purchase the game first to play it.\n\nDo you want to play "
"the demo?"));
box.setIcon(QMessageBox::Warning);
auto demoButton = box.addButton(tr("Play Demo"), QMessageBox::ButtonRole::YesRole);
auto cancelButton = box.addButton(tr("Cancel"), QMessageBox::ButtonRole::NoRole);
box.setDefaultButton(cancelButton);
box.exec();
return box.clickedButton() == demoButton;
}
QString LaunchController::askOfflineName(QString playerName, bool* ok)
{
if (ok != nullptr) {
*ok = false;
}
QString message;
switch (m_actualLaunchMode) {
case LaunchMode::Normal:
Q_ASSERT(false);
return "";
case LaunchMode::Demo:
message = tr("Choose your demo mode player name");
break;
case LaunchMode::Offline:
if (m_wantedLaunchMode == LaunchMode::Normal) {
message = tr("You are not connected to the Internet, launching in offline mode\n\n");
}
message += tr("Choose your offline mode player name");
break;
}
QString lastOfflinePlayerName = APPLICATION->settings()->get("LastOfflinePlayerName").toString();
QString usedname = lastOfflinePlayerName.isEmpty() ? playerName : lastOfflinePlayerName;
ChooseOfflineNameDialog dialog(message, m_parentWidget);
dialog.setWindowTitle(tr("Player name"));
dialog.setUsername(usedname);
if (dialog.exec() != QDialog::Accepted) {
return {};
}
usedname = dialog.getUsername();
APPLICATION->settings()->set("LastOfflinePlayerName", usedname);
if (ok != nullptr) {
*ok = true;
}
return usedname;
}
void LaunchController::login()
{
decideAccount();
LaunchDecision decision = decideLaunchMode();
while (decision == LaunchDecision::Undecided) {
decision = decideLaunchMode();
}
if (decision == LaunchDecision::Abort) {
emitAborted();
return;
}
if (m_actualLaunchMode == LaunchMode::Demo) {
if (m_wantedLaunchMode == LaunchMode::Demo || askPlayDemo()) {
bool ok = false;
auto name = askOfflineName("Player", &ok);
if (ok) {
m_session = std::make_shared<AuthSession>();
static const QRegularExpression s_removeChars("[{}-]");
m_session->MakeDemo(name, MinecraftAccount::uuidFromUsername(name).toString().remove(s_removeChars));
launchInstance();
return;
}
}
emitFailed(tr("No account selected for launch"));
return;
}
m_session = std::make_shared<AuthSession>();
m_session->launchMode = m_actualLaunchMode;
m_accountToUse->fillSession(m_session);
if (m_accountToUse->accountType() != AccountType::Offline) {
if (m_actualLaunchMode == LaunchMode::Normal && !m_accountToUse->hasProfile()) {
// Now handle setting up a profile name here...
if (ProfileSetupDialog dialog(m_accountToUse, m_parentWidget); dialog.exec() != QDialog::Accepted) {
emitAborted();
return;
}
}
if (m_actualLaunchMode == LaunchMode::Offline && m_accountToUse->accountType() != AccountType::Offline) {
bool ok = false;
QString name = m_offlineName;
if (name.isEmpty()) {
name = askOfflineName(m_session->player_name, &ok);
if (!ok) {
emitAborted();
return;
}
}
m_session->MakeOffline(name);
}
}
launchInstance();
}
bool LaunchController::reauthenticateAccount(MinecraftAccountPtr account, QString reason)
{
auto button = QMessageBox::warning(
m_parentWidget, tr("Account refresh failed"), tr("%1. Do you want to reauthenticate this account?").arg(reason),
QMessageBox::StandardButton::Yes | QMessageBox::StandardButton::No, QMessageBox::StandardButton::Yes);
if (button == QMessageBox::StandardButton::Yes) {
auto accounts = APPLICATION->accounts();
bool isDefault = accounts->defaultAccount() == account;
accounts->removeAccount(accounts->index(accounts->findAccountByProfileId(account->profileId())));
if (account->accountType() == AccountType::MSA) {
auto newAccount = MSALoginDialog::newAccount(m_parentWidget);
if (newAccount != nullptr) {
accounts->addAccount(newAccount);
if (isDefault)
accounts->setDefaultAccount(newAccount);
if (m_accountToUse == account) {
m_accountToUse = nullptr;
decideAccount();
}
return true;
}
}
}
emitFailed(tr("The account has expired and needs to be reauthenticated"));
return false;
}
void LaunchController::launchInstance()
{
Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");
if (!m_instance->reloadSettings()) {
QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't load the instance profile."));
emitFailed(tr("Couldn't load the instance profile."));
return;
}
m_launcher = m_instance->createLaunchTask(m_session, m_targetToJoin);
if (!m_launcher) {
emitFailed(tr("Couldn't instantiate a launcher."));
return;
}
auto console = qobject_cast<InstanceWindow*>(m_parentWidget);
auto showConsole = m_instance->settings()->get("ShowConsole").toBool();
if (!console && showConsole) {
APPLICATION->showInstanceWindow(m_instance);
}
connect(m_launcher, &LaunchTask::readyForLaunch, this, &LaunchController::readyForLaunch);
connect(m_launcher, &LaunchTask::succeeded, this, &LaunchController::onSucceeded);
connect(m_launcher, &LaunchTask::failed, this, &LaunchController::onFailed);
connect(m_launcher, &LaunchTask::requestProgress, this, &LaunchController::onProgressRequested);
// Prepend Online and Auth Status
QString online_mode;
if (m_actualLaunchMode == LaunchMode::Normal) {
online_mode = "online";
// Prepend Server Status
QStringList servers = { "login.microsoftonline.com", "session.minecraft.net", "textures.minecraft.net", "api.mojang.com" };
m_launcher->prependStep(makeShared<PrintServers>(m_launcher, servers));
} else {
online_mode = m_actualLaunchMode == LaunchMode::Demo ? "demo" : "offline";
}
m_launcher->prependStep(makeShared<TextPrint>(m_launcher, "Launched instance in " + online_mode + " mode\n", MessageLevel::Launcher));
// Prepend Version
{
auto versionString = QString("%1 version: %2 (%3)")
.arg(BuildConfig.LAUNCHER_DISPLAYNAME, BuildConfig.printableVersionString(), BuildConfig.BUILD_PLATFORM);
m_launcher->prependStep(makeShared<TextPrint>(m_launcher, versionString + "\n\n", MessageLevel::Launcher));
}
m_launcher->start();
}
void LaunchController::readyForLaunch()
{
if (!m_profiler) {
m_launcher->proceed();
return;
}
QString error;
if (!m_profiler->check(&error)) {
m_launcher->abort();
emitFailed("Profiler startup failed!");
QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Profiler check for %1 failed: %2").arg(m_profiler->name(), error));
return;
}
BaseProfiler* profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this);
connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString& message) {
QMessageBox msg(m_parentWidget);
msg.setText(tr("The game launch is delayed until you press the "
"button. This is the right time to setup the profiler, as the "
"profiler server is running now.\n\n%1")
.arg(message));
msg.setWindowTitle(tr("Waiting."));
msg.setIcon(QMessageBox::Information);
msg.addButton(tr("&Launch"), QMessageBox::AcceptRole);
msg.exec();
m_launcher->proceed();
});
connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString& message) {
QMessageBox msg;
msg.setText(tr("Couldn't start the profiler: %1").arg(message));
msg.setWindowTitle(tr("Error"));
msg.setIcon(QMessageBox::Critical);
msg.addButton(QMessageBox::Ok);
msg.setModal(true);
msg.exec();
m_launcher->abort();
emitFailed("Profiler startup failed!");
});
profilerInstance->beginProfiling(m_launcher);
}
void LaunchController::onSucceeded()
{
emitSucceeded();
}
void LaunchController::onFailed(QString reason)
{
if (m_instance->settings()->get("ShowConsoleOnError").toBool()) {
APPLICATION->showInstanceWindow(m_instance, "console");
}
emitFailed(reason);
}
void LaunchController::onProgressRequested(Task* task)
{
ProgressDialog progDialog(m_parentWidget);
progDialog.setSkipButton(true, tr("Abort"));
m_launcher->proceed();
progDialog.execWithTask(task);
}
bool LaunchController::abort()
{
if (!m_launcher) {
return true;
}
if (!m_launcher->canAbort()) {
return false;
}
auto response = CustomMessageBox::selectable(m_parentWidget, tr("Kill Minecraft?"),
tr("This can cause the instance to get corrupted and should only be used if Minecraft "
"is frozen for some reason"),
QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)
->exec();
if (response == QMessageBox::Yes) {
return m_launcher->abort();
}
return false;
}