mirror of
https://github.com/PrismLauncher/PrismLauncher.git
synced 2026-04-17 07:47:00 -04:00
492 lines
18 KiB
C++
492 lines
18 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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* Copyright (C) 2023 TheKodeToad <TheKodeToad@proton.me>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "LaunchController.h"
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#include "Application.h"
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#include "launch/steps/PrintServers.h"
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#include "minecraft/auth/AccountData.h"
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#include "minecraft/auth/AccountList.h"
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#include "ui/InstanceWindow.h"
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#include "ui/dialogs/CustomMessageBox.h"
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#include "ui/dialogs/MSALoginDialog.h"
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#include "ui/dialogs/ProfileSelectDialog.h"
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#include "ui/dialogs/ProfileSetupDialog.h"
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#include "ui/dialogs/ProgressDialog.h"
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#include <QInputDialog>
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#include <QList>
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#include <QPushButton>
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#include <QRegularExpression>
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#include "BuildConfig.h"
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#include "JavaCommon.h"
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#include "launch/steps/TextPrint.h"
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#include "tasks/Task.h"
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#include "ui/dialogs/ChooseOfflineNameDialog.h"
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LaunchController::LaunchController() = default;
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void LaunchController::executeTask()
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{
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if (!m_instance) {
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emitFailed(tr("No instance specified!"));
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return;
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}
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if (!JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget)) {
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emitFailed(tr("Invalid Java arguments specified. Please fix this first."));
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return;
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}
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login();
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}
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void LaunchController::decideAccount()
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{
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if (m_accountToUse) {
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return;
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}
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// Find an account to use.
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auto accounts = APPLICATION->accounts();
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if (!accounts->anyAccountIsValid()) {
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// Tell the user they need to log in at least one account in order to play.
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auto reply = CustomMessageBox::selectable(m_parentWidget, tr("No Accounts"),
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tr("In order to play Minecraft, you must have at least one Microsoft "
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"account which owns Minecraft logged in. "
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"Would you like to open the account manager to add an account now?"),
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QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)
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->exec();
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if (reply == QMessageBox::Yes) {
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// Open the account manager.
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APPLICATION->ShowGlobalSettings(m_parentWidget, "accounts");
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} else if (reply == QMessageBox::No) {
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// Do not open "profile select" dialog.
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return;
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}
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}
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// Select the account to use. If the instance has a specific account set, that will be used. Otherwise, the default account will be used
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auto instanceAccountId = m_instance->settings()->get("InstanceAccountId").toString();
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auto instanceAccountIndex = accounts->findAccountByProfileId(instanceAccountId);
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if (instanceAccountIndex == -1 || instanceAccountId.isEmpty()) {
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m_accountToUse = accounts->defaultAccount();
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} else {
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m_accountToUse = accounts->at(instanceAccountIndex);
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}
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if (!m_accountToUse) {
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// If no default account is set, ask the user which one to use.
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ProfileSelectDialog selectDialog(tr("Which account would you like to use?"), ProfileSelectDialog::GlobalDefaultCheckbox,
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m_parentWidget);
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selectDialog.exec();
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// Launch the instance with the selected account.
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m_accountToUse = selectDialog.selectedAccount();
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// If the user said to use the account as default, do that.
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if (selectDialog.useAsGlobalDefault() && m_accountToUse) {
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accounts->setDefaultAccount(m_accountToUse);
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}
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}
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}
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LaunchDecision LaunchController::decideLaunchMode()
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{
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if (!m_accountToUse || m_wantedLaunchMode == LaunchMode::Demo) {
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m_actualLaunchMode = LaunchMode::Demo;
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return LaunchDecision::Continue;
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}
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if (m_wantedLaunchMode == LaunchMode::Normal) {
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if (m_accountToUse->shouldRefresh() || m_accountToUse->accountState() == AccountState::Offline) {
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// Force account refresh on the account used to launch the instance updating the AccountState
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// only on first try and if it is not meant to be offline
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m_accountToUse->refresh();
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}
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}
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const auto accounts = APPLICATION->accounts();
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MinecraftAccountPtr accountToCheck = nullptr;
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if (m_accountToUse->accountType() != AccountType::Offline) {
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accountToCheck = m_accountToUse->ownsMinecraft() ? m_accountToUse : nullptr;
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} else if (const auto defaultAccount = accounts->defaultAccount(); defaultAccount && defaultAccount->ownsMinecraft()) {
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accountToCheck = defaultAccount;
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} else {
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for (int i = 0; i < accounts->count(); i++) {
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if (const auto account = accounts->at(i); account->ownsMinecraft()) {
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accountToCheck = account;
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break;
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}
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}
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}
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if (!accountToCheck) {
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m_actualLaunchMode = LaunchMode::Demo;
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return LaunchDecision::Continue;
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}
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auto state = accountToCheck->accountState();
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if (state == AccountState::Unchecked || state == AccountState::Errored) {
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accountToCheck->refresh();
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state = AccountState::Working;
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}
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if (state == AccountState::Working) {
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// refresh is in progress, we need to wait for it to finish to proceed.
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ProgressDialog progDialog(m_parentWidget);
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progDialog.setSkipButton(true, tr("Abort"));
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auto task = accountToCheck->currentTask();
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progDialog.execWithTask(task.get());
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if (task->getState() == State::AbortedByUser) {
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return LaunchDecision::Abort;
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}
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state = accountToCheck->accountState();
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}
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QString reauthReason;
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switch (state) {
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case AccountState::Errored:
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case AccountState::Expired:
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reauthReason = tr("'%1' has expired and needs to be reauthenticated").arg(accountToCheck->profileName());
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break;
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case AccountState::Disabled:
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reauthReason = tr("The launcher's client identification has changed");
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break;
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case AccountState::Gone:
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reauthReason = tr("'%1' no longer exists on the servers").arg(accountToCheck->profileName());
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break;
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default:
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m_actualLaunchMode =
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state == AccountState::Online && m_wantedLaunchMode == LaunchMode::Normal ? LaunchMode::Normal : LaunchMode::Offline;
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return LaunchDecision::Continue; // All good to go
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}
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if (reauthenticateAccount(accountToCheck, reauthReason)) {
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return LaunchDecision::Undecided;
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}
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return LaunchDecision::Abort;
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}
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bool LaunchController::askPlayDemo()
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{
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QMessageBox box(m_parentWidget);
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box.setWindowTitle(tr("Play demo?"));
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box.setText(
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tr("This account does not own Minecraft.\nYou need to purchase the game first to play it.\n\nDo you want to play "
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"the demo?"));
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box.setIcon(QMessageBox::Warning);
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auto demoButton = box.addButton(tr("Play Demo"), QMessageBox::ButtonRole::YesRole);
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auto cancelButton = box.addButton(tr("Cancel"), QMessageBox::ButtonRole::NoRole);
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box.setDefaultButton(cancelButton);
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box.exec();
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return box.clickedButton() == demoButton;
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}
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QString LaunchController::askOfflineName(QString playerName, bool* ok)
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{
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if (ok != nullptr) {
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*ok = false;
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}
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QString message;
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switch (m_actualLaunchMode) {
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case LaunchMode::Normal:
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Q_ASSERT(false);
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return "";
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case LaunchMode::Demo:
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message = tr("Choose your demo mode player name");
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break;
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case LaunchMode::Offline:
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if (m_wantedLaunchMode == LaunchMode::Normal) {
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message = tr("You are not connected to the Internet, launching in offline mode\n\n");
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}
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message += tr("Choose your offline mode player name");
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break;
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}
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QString lastOfflinePlayerName = APPLICATION->settings()->get("LastOfflinePlayerName").toString();
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QString usedname = lastOfflinePlayerName.isEmpty() ? playerName : lastOfflinePlayerName;
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ChooseOfflineNameDialog dialog(message, m_parentWidget);
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dialog.setWindowTitle(tr("Player name"));
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dialog.setUsername(usedname);
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if (dialog.exec() != QDialog::Accepted) {
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return {};
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}
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usedname = dialog.getUsername();
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APPLICATION->settings()->set("LastOfflinePlayerName", usedname);
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if (ok != nullptr) {
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*ok = true;
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}
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return usedname;
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}
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void LaunchController::login()
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{
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decideAccount();
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LaunchDecision decision = decideLaunchMode();
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while (decision == LaunchDecision::Undecided) {
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decision = decideLaunchMode();
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}
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if (decision == LaunchDecision::Abort) {
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emitAborted();
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return;
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}
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if (m_actualLaunchMode == LaunchMode::Demo) {
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if (m_wantedLaunchMode == LaunchMode::Demo || askPlayDemo()) {
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bool ok = false;
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auto name = askOfflineName("Player", &ok);
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if (ok) {
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m_session = std::make_shared<AuthSession>();
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static const QRegularExpression s_removeChars("[{}-]");
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m_session->MakeDemo(name, MinecraftAccount::uuidFromUsername(name).toString().remove(s_removeChars));
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launchInstance();
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return;
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}
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}
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emitFailed(tr("No account selected for launch"));
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return;
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}
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m_session = std::make_shared<AuthSession>();
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m_session->launchMode = m_actualLaunchMode;
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m_accountToUse->fillSession(m_session);
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if (m_accountToUse->accountType() != AccountType::Offline) {
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if (m_actualLaunchMode == LaunchMode::Normal && !m_accountToUse->hasProfile()) {
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// Now handle setting up a profile name here...
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if (ProfileSetupDialog dialog(m_accountToUse, m_parentWidget); dialog.exec() != QDialog::Accepted) {
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emitAborted();
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return;
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}
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}
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if (m_actualLaunchMode == LaunchMode::Offline && m_accountToUse->accountType() != AccountType::Offline) {
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bool ok = false;
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QString name = m_offlineName;
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if (name.isEmpty()) {
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name = askOfflineName(m_session->player_name, &ok);
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if (!ok) {
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emitAborted();
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return;
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}
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}
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m_session->MakeOffline(name);
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}
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}
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launchInstance();
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}
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bool LaunchController::reauthenticateAccount(MinecraftAccountPtr account, QString reason)
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{
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auto button = QMessageBox::warning(
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m_parentWidget, tr("Account refresh failed"), tr("%1. Do you want to reauthenticate this account?").arg(reason),
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QMessageBox::StandardButton::Yes | QMessageBox::StandardButton::No, QMessageBox::StandardButton::Yes);
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if (button == QMessageBox::StandardButton::Yes) {
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auto accounts = APPLICATION->accounts();
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bool isDefault = accounts->defaultAccount() == account;
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accounts->removeAccount(accounts->index(accounts->findAccountByProfileId(account->profileId())));
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if (account->accountType() == AccountType::MSA) {
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auto newAccount = MSALoginDialog::newAccount(m_parentWidget);
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if (newAccount != nullptr) {
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accounts->addAccount(newAccount);
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if (isDefault)
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accounts->setDefaultAccount(newAccount);
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if (m_accountToUse == account) {
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m_accountToUse = nullptr;
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decideAccount();
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}
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return true;
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}
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}
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}
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emitFailed(tr("The account has expired and needs to be reauthenticated"));
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return false;
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}
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void LaunchController::launchInstance()
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{
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Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
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Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");
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if (!m_instance->reloadSettings()) {
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QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Couldn't load the instance profile."));
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emitFailed(tr("Couldn't load the instance profile."));
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return;
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}
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m_launcher = m_instance->createLaunchTask(m_session, m_targetToJoin);
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if (!m_launcher) {
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emitFailed(tr("Couldn't instantiate a launcher."));
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return;
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}
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auto console = qobject_cast<InstanceWindow*>(m_parentWidget);
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auto showConsole = m_instance->settings()->get("ShowConsole").toBool();
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if (!console && showConsole) {
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APPLICATION->showInstanceWindow(m_instance);
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}
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connect(m_launcher, &LaunchTask::readyForLaunch, this, &LaunchController::readyForLaunch);
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connect(m_launcher, &LaunchTask::succeeded, this, &LaunchController::onSucceeded);
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connect(m_launcher, &LaunchTask::failed, this, &LaunchController::onFailed);
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connect(m_launcher, &LaunchTask::requestProgress, this, &LaunchController::onProgressRequested);
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// Prepend Online and Auth Status
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QString online_mode;
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if (m_actualLaunchMode == LaunchMode::Normal) {
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online_mode = "online";
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// Prepend Server Status
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QStringList servers = { "login.microsoftonline.com", "session.minecraft.net", "textures.minecraft.net", "api.mojang.com" };
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m_launcher->prependStep(makeShared<PrintServers>(m_launcher, servers));
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} else {
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online_mode = m_actualLaunchMode == LaunchMode::Demo ? "demo" : "offline";
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}
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m_launcher->prependStep(makeShared<TextPrint>(m_launcher, "Launched instance in " + online_mode + " mode\n", MessageLevel::Launcher));
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// Prepend Version
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{
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auto versionString = QString("%1 version: %2 (%3)")
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.arg(BuildConfig.LAUNCHER_DISPLAYNAME, BuildConfig.printableVersionString(), BuildConfig.BUILD_PLATFORM);
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m_launcher->prependStep(makeShared<TextPrint>(m_launcher, versionString + "\n\n", MessageLevel::Launcher));
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}
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m_launcher->start();
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}
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void LaunchController::readyForLaunch()
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{
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if (!m_profiler) {
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m_launcher->proceed();
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return;
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}
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QString error;
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if (!m_profiler->check(&error)) {
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m_launcher->abort();
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emitFailed("Profiler startup failed!");
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QMessageBox::critical(m_parentWidget, tr("Error!"), tr("Profiler check for %1 failed: %2").arg(m_profiler->name(), error));
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return;
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}
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BaseProfiler* profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this);
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connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString& message) {
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QMessageBox msg(m_parentWidget);
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msg.setText(tr("The game launch is delayed until you press the "
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"button. This is the right time to setup the profiler, as the "
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"profiler server is running now.\n\n%1")
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.arg(message));
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msg.setWindowTitle(tr("Waiting."));
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msg.setIcon(QMessageBox::Information);
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msg.addButton(tr("&Launch"), QMessageBox::AcceptRole);
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msg.exec();
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m_launcher->proceed();
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});
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connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString& message) {
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QMessageBox msg;
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msg.setText(tr("Couldn't start the profiler: %1").arg(message));
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msg.setWindowTitle(tr("Error"));
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msg.setIcon(QMessageBox::Critical);
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msg.addButton(QMessageBox::Ok);
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msg.setModal(true);
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msg.exec();
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m_launcher->abort();
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emitFailed("Profiler startup failed!");
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});
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profilerInstance->beginProfiling(m_launcher);
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}
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void LaunchController::onSucceeded()
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{
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emitSucceeded();
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}
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void LaunchController::onFailed(QString reason)
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{
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if (m_instance->settings()->get("ShowConsoleOnError").toBool()) {
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APPLICATION->showInstanceWindow(m_instance, "console");
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}
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emitFailed(reason);
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}
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void LaunchController::onProgressRequested(Task* task)
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{
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ProgressDialog progDialog(m_parentWidget);
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progDialog.setSkipButton(true, tr("Abort"));
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m_launcher->proceed();
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progDialog.execWithTask(task);
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}
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bool LaunchController::abort()
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{
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if (!m_launcher) {
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return true;
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}
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if (!m_launcher->canAbort()) {
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return false;
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}
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auto response = CustomMessageBox::selectable(m_parentWidget, tr("Kill Minecraft?"),
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tr("This can cause the instance to get corrupted and should only be used if Minecraft "
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"is frozen for some reason"),
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QMessageBox::Question, QMessageBox::Yes | QMessageBox::No, QMessageBox::Yes)
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->exec();
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if (response == QMessageBox::Yes) {
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return m_launcher->abort();
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}
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return false;
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}
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