- ATTRIBUTION.md: removed GLEW (not used — no glew.h includes, no
find_package(GLEW) in CMakeLists.txt); added the libraries that
ARE actually used (Vulkan, vk-bootstrap, zlib, FFmpeg, Lua, Catch2,
nlohmann/json, stb, FidelityFX-FSR2). OpenSSL row clarified for 3.x.
- container/{builder-linux,builder-macos,builder-windows}.Dockerfile:
drop libglew-dev / vcpkg 'glew' — nothing links against GLEW, so
these were dead weight in the images.
- container/FLOW.md: matched the Dockerfile changes.
- docs/perf_baseline.md: Tracy is NOT vendored — building with
WOWEE_ENABLE_TRACY=ON references extern/tracy/ which doesn't exist.
Documented the required 'git clone' step. Also corrected the
M2::computeBoneMatrices / M2Renderer::update file paths
(m2_renderer_internal.h and m2_renderer_render.cpp, not
m2_renderer.cpp).
- Dockerfile: fix LLVM apt repo codename (jammy → noble) for ubuntu:24.04
- build-linux.sh: add missing mkdir -p /wowee-build-src before tar extraction
- Dockerfile: remove dead ENV OSXCROSS_VERSION=1.5 and its unset
- CMakeLists: scope -undefined dynamic_lookup to wowee target only
- GameServices: remove redundant game:: qualifier inside namespace game
- application.cpp: zero out gameServices_ after gameHandler reset in shutdown