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Classic 1.12 SMSG_CREATURE_QUERY_RESPONSE has no iconName CString between subName and typeFlags. The TBC/WotLK parser was reading the typeFlags uint32 bytes as the iconName string, then reading the remaining bytes as typeFlags — producing garbage creature type/family/rank values and corrupting target frame display for all creatures on Classic servers. Add ClassicPacketParsers::parseCreatureQueryResponse without the iconName read, and route the game handler through virtual dispatch so the override is called.