Files
WoWee/include
Kelsi 25138b5648 fix: use CMSG_OPEN_ITEM for locked containers (lockboxes)
Right-clicking a locked container (e.g. Dead-Tooth's Strong Box) was
sending CMSG_USE_ITEM with spellId=0, which the server rejects. Locked
containers (itemClass==1, inventoryType==0) now send CMSG_OPEN_ITEM
instead, letting the server auto-check the keyring for the required key.
2026-03-18 06:06:29 -07:00
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