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mirror of https://github.com/Kelsidavis/WoWee.git synced 2026-04-17 20:57:08 -04:00
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312994be83bc2b243d0ca9d86b40b7eae73e2ab3
WoWee/include
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Pavel Okhlopkov 312994be83 world loading memory pressure detector
Signed-off-by: Pavel Okhlopkov <pavel.okhlopkov@flant.com>
2026-04-06 21:05:20 +03:00
..
addons
chore(lua): refactor addon Lua engine API + progress docs
2026-04-03 07:31:06 +03:00
audio
chore(refactor): god-object decomposition and mega-file splits
2026-04-05 19:30:44 +03:00
auth
Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth
2026-02-13 16:53:28 -08:00
core
world loading memory pressure detector
2026-04-06 21:05:20 +03:00
game
feat(game): introduce GameHandler domain interfaces and eliminate friend declarations
2026-04-05 20:25:02 +03:00
network
fix: getRemainingSize() underflowed when readPos exceeded data size
2026-03-29 19:36:41 -07:00
pipeline
fix(dbc): runtime detection for ItemDisplayInfo texture field indices
2026-04-03 22:05:38 -07:00
platform
Fix all remaining build warnings and eliminate UB in binary parsers
2026-02-23 19:58:38 -08:00
rendering
world loading memory pressure detector
2026-04-06 21:05:20 +03:00
third_party
Fix cross-platform FSR3 compile path and Path-A runtime wiring
2026-03-09 04:24:24 -07:00
ui
feat(animation): 452 named constants, 30-phase character animation state machine
2026-04-04 23:02:53 +03:00
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