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Camera Stiffness (default 20, range 5-100): controls how tightly the camera follows the player. Higher values = less sway/lag. Users who experience motion sickness can increase this to reduce floaty camera. Camera Pivot Height (default 1.8, range 0-3): height of the camera orbit point above the player's feet. Lower values reduce the "detached/floating" feel that can cause nausea. Setting to 0 puts the pivot at foot level (ground-locked camera). Both settings saved to settings file and applied via sliders in the Gameplay tab of the Settings window.