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Stack of N square blocks with alternating widths: even-indexed blocks (0, 2, 4...) get full base width, odd blocks (1, 3, 5...) get 70% — gives the carved-segment look characteristic of totem poles. Defaults: baseW=0.5, 5 segments, segH=0.5. Useful for tribal zones, druid groves, fairgrounds, primitive village markers. Brings the procedural mesh primitive set to 35.