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- The bank 'Combine bags' (contiguous vs per-bag sections) toggle was a function-local static, so it reset to split on every relaunch. Make it a persisted WindowManager member (bank_combine_bags in settings.cfg), saved on toggle and loaded at startup. - Guild bank showed no items or slots: the grid only iterated the slots the server sent (sparse, often just occupied ones — nothing for an empty tab). Render a fixed 98-slot grid (14x7) and look items up by slotId, so slots always appear and items land in the right cells.