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The player's own cast bar now uses spell-school-based colors for quick identification: Fire=orange-red, Frost=icy blue, Shadow=purple, Arcane=violet, Nature=green, Holy=golden, Physical=gold. Channels remain blue regardless of school. Adds getSpellSchoolMask() using the already-loaded Spell.dbc cache (schoolMask field, covering all expansions including Classic SchoolEnum→bitmask conversion).