Files
WoWee/include/rendering
Kelsi 6f2c8962e5 fix: use expansion context for spline parsing; preload DBC caches at world entry
Spline parsing: remove Classic format fallback from the WotLK parser. The
PacketParsers hierarchy already dispatches to expansion-specific parsers
(Classic/TBC/WotLK/Turtle), so the WotLK parseMovementBlock should only
attempt WotLK spline format. The Classic fallback could false-positive when
durationMod bytes resembled a valid point count, corrupting downstream parsing.

Preload DBC caches: call loadSpellNameCache() and 5 other lazy DBC caches
during handleLoginVerifyWorld() on initial world entry. This moves the ~170ms
Spell.csv load from the first SMSG_SPELL_GO handler to the loading screen,
eliminating the mid-gameplay stall.

WMO portal culling: move per-instance portalVisibleGroups vector and
portalVisibleGroupSet to reusable member variables, eliminating heap
allocations per WMO instance per frame.
2026-03-27 16:58:39 -07:00
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