Files
WoWee/include
Kelsi 54b934577d perf(render): cache static sorts, skip WMO portal vector copy
- character_renderer: precompute the (priorityPlane, materialLayer)
  batch render order on the M2 model at load time. Was allocating a
  std::vector<size_t> and running stable_sort per character per frame
  even though the result depends only on static model metadata.
- wmo_renderer: per-instance portal visibility was built into an
  unordered_set, then copied to a vector, sorted, and binary-searched
  per group. Use the set directly with find() — O(1) per group, drops
  the per-instance copy + sort. Removed the now-dead scratch vector.
2026-05-14 11:47:23 -07:00
..
2026-04-06 22:43:13 +03:00
2026-04-06 22:43:13 +03:00