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WMO emissive was a flag tuned for Stormwind's lamp glass, far too bright for a clock face, so it becomes a level instead. Level 2 keeps normal daylight shading and adds a warm glow that seeps through the face, fading up as the scene darkens and wavering on three detuned sines so the flame never visibly loops. Matched on the MM_CLOCKFACE texture, so every building sharing that face is lit the same way.