Files
WoWee/include/rendering
Kelsi 24f2ec75ec Defer normal map generation to reduce GPU model upload stalls by ~50%
Each loadTexture call was generating a normal/height map inline (3 full-image
passes: luminance + blur + Sobel). For models with 15-20 textures this added
30-40ms to the 70ms model upload. Now deferred to a per-frame budget (2/frame
in-game, 10/frame during load screen). Models render without POM until their
normal maps are ready.
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