mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-07-31 01:41:14 -04:00
113 lines
3.6 KiB
C++
113 lines
3.6 KiB
C++
#include <catch_amalgamated.hpp>
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#include "game/expansion_profile.hpp"
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#include <cstdlib>
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#include <filesystem>
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#include <fstream>
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namespace {
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void setBuildOverride(const char* value) {
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#ifdef _WIN32
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_putenv_s("WOWEE_TEST_AUTH_BUILD", value ? value : "");
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#else
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if (value) setenv("WOWEE_TEST_AUTH_BUILD", value, 1);
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else unsetenv("WOWEE_TEST_AUTH_BUILD");
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#endif
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}
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std::filesystem::path writeProfileTree() {
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const auto root = std::filesystem::temp_directory_path() /
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"wowee_expansion_profile_test";
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std::filesystem::remove_all(root);
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std::filesystem::create_directories(root / "expansions" / "turtle");
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std::ofstream out(root / "expansions" / "turtle" / "expansion.json");
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out << R"({
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"id": "turtle",
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"name": "Turtle WoW",
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"shortName": "Turtle",
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"version": { "major": 1, "minor": 18, "patch": 1 },
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"build": 7272,
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"buildEnv": "WOWEE_TEST_AUTH_BUILD",
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"worldBuild": 5875,
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"protocolVersion": 3
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})";
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return root;
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}
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} // namespace
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TEST_CASE("Expansion profile keeps custom auth and world builds separate",
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"[expansion_profile]") {
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setBuildOverride(nullptr);
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const auto root = writeProfileTree();
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wowee::game::ExpansionRegistry registry;
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REQUIRE(registry.initialize(root.string()) == 1);
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const auto* profile = registry.getProfile("turtle");
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REQUIRE(profile != nullptr);
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CHECK(profile->versionString() == "1.18.1");
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CHECK(profile->build == 7272);
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CHECK(profile->worldBuild == 5875);
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std::filesystem::remove_all(root);
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}
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TEST_CASE("Expansion profile accepts a validated auth build override",
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"[expansion_profile]") {
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const auto root = writeProfileTree();
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setBuildOverride("7234");
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wowee::game::ExpansionRegistry registry;
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REQUIRE(registry.initialize(root.string()) == 1);
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const auto* profile = registry.getProfile("turtle");
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REQUIRE(profile != nullptr);
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CHECK(profile->build == 7234);
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CHECK(profile->worldBuild == 5875);
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setBuildOverride(nullptr);
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std::filesystem::remove_all(root);
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}
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TEST_CASE("Expansion profile rejects an invalid auth build override",
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"[expansion_profile]") {
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const auto root = writeProfileTree();
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setBuildOverride("999999");
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wowee::game::ExpansionRegistry registry;
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REQUIRE(registry.initialize(root.string()) == 1);
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const auto* profile = registry.getProfile("turtle");
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REQUIRE(profile != nullptr);
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CHECK(profile->build == 7272);
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setBuildOverride(nullptr);
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std::filesystem::remove_all(root);
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}
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TEST_CASE("Expansion registry prefers a profile with extracted assets",
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"[expansion_profile]") {
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const auto root = std::filesystem::temp_directory_path() /
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"wowee_expansion_asset_selection_test";
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std::filesystem::remove_all(root);
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for (const auto& [id, build] : {
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std::pair<const char*, int>{"classic", 5875},
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{"turtle", 7272},
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{"wotlk", 12340}}) {
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const auto dir = root / "expansions" / id;
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std::filesystem::create_directories(dir);
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std::ofstream profile(dir / "expansion.json");
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profile << "{\"id\":\"" << id << "\",\"name\":\"" << id
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<< "\",\"shortName\":\"" << id << "\",\"build\":"
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<< build << ",\"protocolVersion\":3}";
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}
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std::ofstream(root / "expansions" / "turtle" / "manifest.json") << "{}";
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wowee::game::ExpansionRegistry registry;
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REQUIRE(registry.initialize(root.string()) == 3);
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REQUIRE(registry.getActive() != nullptr);
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CHECK(registry.getActive()->id == "turtle");
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std::filesystem::remove_all(root);
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}
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