Files
WoWee/include/rendering
Kelsi 7b9e552be8 fix: lift flame emitters out of the geometry burying them
A particle is a point sprite carrying a single depth value, so one born
inside the mesh it belongs to is depth-rejected whole rather than partly
occluded. CHANDELIER01 puts all five candle emitters ~0.17 below the top of
the wax, so its flames were only ever seen once they had drifted metres
clear — which is exactly why shortening their life or holding them still
made them vanish, while letting them rain across the room made them
visible. Measure each emitter against the model's own vertices at load and
raise the buried ones just proud of the surface. Fixtures that already look
right have an emitter in open air and are lifted by zero.
2026-07-23 01:59:06 -07:00
..