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Procedural statue silhouette: square pedestal block + tall narrow body cylinder + UV-sphere head. Reads as a statue without needing limb geometry. The head sphere is 16×12 lat/lon so silhouette stays smooth at distance. Defaults: pedestal=1.0, bodyH=2.5, headR=0.4. Useful for monuments, hero statues, plaza centerpieces, religious shrines. Brings the procedural mesh primitive set to 22.