Files
WoWee/include/core
Kelsi f79395788a fix(rendering): filter player hair geosets via CharHairGeosets.dbc
buildDefaultPlayerGeosets() was inserting all submeshIds 0-99 into
activeGeosets, showing every hair variation simultaneously. Now uses
the hairGeosetMap_ (from CharHairGeosets.dbc) to select only the
correct hair scalp geoset for the player's race/sex/style, matching
the existing NPC geoset filtering logic in EntitySpawner.
2026-04-03 22:43:37 -07:00
..
2026-02-21 22:04:17 -08:00