Kelsi Davis
bcf1015149
fix(rendering): check sampler validity in VkTexture::isValid(), fix Windows build
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- VkTexture::isValid() now checks both image AND sampler handles. Previously
it only checked the image, so a texture with a valid image but NULL sampler
would pass validation and get bound to a descriptor set. On MoltenVK (macOS)
this renders as pink/magenta boxes; the fallback white texture is now
correctly used instead.
- Fix fs::path to std::string implicit conversion in asset extractor that
broke the Windows (MSYS2/clang) CI build.
2026-04-05 01:34:49 -07:00
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