Files
WoWee/include/rendering/loading_screen.hpp
Kelsi 89d1e44454 Add progress bar to loading screen and handle resize during loading
Loading screen now shows a gold progress bar with percentage and status
text. All loading steps poll SDL events for window resize and quit.
2026-02-06 14:43:18 -08:00

57 lines
1.1 KiB
C++

#pragma once
#include <GL/glew.h>
#include <string>
#include <vector>
namespace wowee {
namespace rendering {
class LoadingScreen {
public:
LoadingScreen();
~LoadingScreen();
bool initialize();
void shutdown();
// Select a random loading screen image
void selectRandomImage();
// Render the loading screen with progress bar and status text
void render();
// Update loading progress (0.0 to 1.0)
void setProgress(float progress) { loadProgress = progress; }
// Set loading status text
void setStatus(const std::string& status) { statusText = status; }
private:
bool loadImage(const std::string& path);
void createQuad();
void createBarQuad();
GLuint textureId = 0;
GLuint vao = 0;
GLuint vbo = 0;
GLuint shaderId = 0;
// Progress bar GL objects
GLuint barVao = 0;
GLuint barVbo = 0;
GLuint barShaderId = 0;
std::vector<std::string> imagePaths;
int currentImageIndex = 0;
float loadProgress = 0.0f;
std::string statusText = "Loading...";
int imageWidth = 0;
int imageHeight = 0;
};
} // namespace rendering
} // namespace wowee