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Log GPU name and vendor ID during VkContext initialization for easier debugging of GPU-specific issues (FSR3, driver compat, etc.). Add isAmdGpu()/isNvidiaGpu() accessors. Temporarily log SMSG_PLAY_SOUND and SMSG_PLAY_OBJECT_SOUND at WARN level (sound ID, name, file path) to diagnose unidentified ambient NPC sounds reported by the user.