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mirror of https://github.com/Kelsidavis/WoWee.git synced 2026-07-31 09:49:53 -04:00
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dbdd174f3d0107420dd1f391d900eeef16cd0ced
WoWee/include/rendering/world_map/layers
History
Kelsi 70e46bfe1a fix(map): use Rotating-MinimapCorpseArrow.blp for corpse marker
Replace the procedural X with the actual WoW corpse icon texture loaded
from game data. Falls back to the X if the BLP fails to load.
2026-07-11 11:16:41 -07:00
..
coordinate_display.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
corpse_marker_layer.hpp
fix(map): use Rotating-MinimapCorpseArrow.blp for corpse marker
2026-07-11 11:16:41 -07:00
party_dot_layer.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
player_marker_layer.hpp
feat(world-map): remove kVOffset hack, ZMP hover, textured player arrow
2026-04-12 20:02:50 +03:00
poi_marker_layer.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
quest_poi_layer.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
subzone_tooltip_layer.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
taxi_node_layer.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
zone_highlight_layer.hpp
refactor: decompose world map into modular component architecture
2026-04-12 09:52:51 +03:00
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