Files
WoWee/tests/test_expansion_profile.cpp

113 lines
3.6 KiB
C++

#include <catch_amalgamated.hpp>
#include "game/expansion_profile.hpp"
#include <cstdlib>
#include <filesystem>
#include <fstream>
namespace {
void setBuildOverride(const char* value) {
#ifdef _WIN32
_putenv_s("WOWEE_TEST_AUTH_BUILD", value ? value : "");
#else
if (value) setenv("WOWEE_TEST_AUTH_BUILD", value, 1);
else unsetenv("WOWEE_TEST_AUTH_BUILD");
#endif
}
std::filesystem::path writeProfileTree() {
const auto root = std::filesystem::temp_directory_path() /
"wowee_expansion_profile_test";
std::filesystem::remove_all(root);
std::filesystem::create_directories(root / "expansions" / "turtle");
std::ofstream out(root / "expansions" / "turtle" / "expansion.json");
out << R"({
"id": "turtle",
"name": "Turtle WoW",
"shortName": "Turtle",
"version": { "major": 1, "minor": 18, "patch": 1 },
"build": 7272,
"buildEnv": "WOWEE_TEST_AUTH_BUILD",
"worldBuild": 5875,
"protocolVersion": 3
})";
return root;
}
} // namespace
TEST_CASE("Expansion profile keeps custom auth and world builds separate",
"[expansion_profile]") {
setBuildOverride(nullptr);
const auto root = writeProfileTree();
wowee::game::ExpansionRegistry registry;
REQUIRE(registry.initialize(root.string()) == 1);
const auto* profile = registry.getProfile("turtle");
REQUIRE(profile != nullptr);
CHECK(profile->versionString() == "1.18.1");
CHECK(profile->build == 7272);
CHECK(profile->worldBuild == 5875);
std::filesystem::remove_all(root);
}
TEST_CASE("Expansion profile accepts a validated auth build override",
"[expansion_profile]") {
const auto root = writeProfileTree();
setBuildOverride("7234");
wowee::game::ExpansionRegistry registry;
REQUIRE(registry.initialize(root.string()) == 1);
const auto* profile = registry.getProfile("turtle");
REQUIRE(profile != nullptr);
CHECK(profile->build == 7234);
CHECK(profile->worldBuild == 5875);
setBuildOverride(nullptr);
std::filesystem::remove_all(root);
}
TEST_CASE("Expansion profile rejects an invalid auth build override",
"[expansion_profile]") {
const auto root = writeProfileTree();
setBuildOverride("999999");
wowee::game::ExpansionRegistry registry;
REQUIRE(registry.initialize(root.string()) == 1);
const auto* profile = registry.getProfile("turtle");
REQUIRE(profile != nullptr);
CHECK(profile->build == 7272);
setBuildOverride(nullptr);
std::filesystem::remove_all(root);
}
TEST_CASE("Expansion registry prefers a profile with extracted assets",
"[expansion_profile]") {
const auto root = std::filesystem::temp_directory_path() /
"wowee_expansion_asset_selection_test";
std::filesystem::remove_all(root);
for (const auto& [id, build] : {
std::pair<const char*, int>{"classic", 5875},
{"turtle", 7272},
{"wotlk", 12340}}) {
const auto dir = root / "expansions" / id;
std::filesystem::create_directories(dir);
std::ofstream profile(dir / "expansion.json");
profile << "{\"id\":\"" << id << "\",\"name\":\"" << id
<< "\",\"shortName\":\"" << id << "\",\"build\":"
<< build << ",\"protocolVersion\":3}";
}
std::ofstream(root / "expansions" / "turtle" / "manifest.json") << "{}";
wowee::game::ExpansionRegistry registry;
REQUIRE(registry.initialize(root.string()) == 3);
REQUIRE(registry.getActive() != nullptr);
CHECK(registry.getActive()->id == "turtle");
std::filesystem::remove_all(root);
}