mirror of
https://github.com/Kelsidavis/WoWee.git
synced 2026-02-20 00:04:23 -05:00
Defer equipment texture compositing to a queue processed max 1 per frame instead of compositing immediately on callback (each compositeWithRegions call does file I/O + CPU blit + GPU upload on the main thread). Reduce MAX_SPAWNS_PER_FRAME from 96 to 8 and increase inspect rate limit from 0.75s to 2s. Demote noisy per-frame logs to DEBUG level.