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mirror of https://github.com/Kelsidavis/WoWee.git synced 2026-04-18 05:07:09 -04:00
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e386fbb069fe924fcfd8e7e1fcea930bb6bd80ea
WoWee/include
History
Paul 0da2365154 Merge commit 'bcf1015149adc8ca578cb2d1e4c212d1f6db463e' into feat/animation-handling
2026-04-05 12:35:17 +03:00
..
addons
chore(lua): refactor addon Lua engine API + progress docs
2026-04-03 07:31:06 +03:00
audio
refactor: decouple Application singleton by extracting core subsystems and updating interfaces
2026-04-01 20:38:37 +03:00
auth
Vanilla/Turtle WoW support: M2 loading, bone parsing, textures, auth
2026-02-13 16:53:28 -08:00
core
feat(animation): 452 named constants, 30-phase character animation state machine
2026-04-04 23:02:53 +03:00
game
feat(animation): decompose AnimationController into FSM-based architecture
2026-04-05 12:27:35 +03:00
network
fix: getRemainingSize() underflowed when readPos exceeded data size
2026-03-29 19:36:41 -07:00
pipeline
fix(dbc): runtime detection for ItemDisplayInfo texture field indices
2026-04-03 22:05:38 -07:00
platform
Fix all remaining build warnings and eliminate UB in binary parsers
2026-02-23 19:58:38 -08:00
rendering
Merge commit 'bcf1015149adc8ca578cb2d1e4c212d1f6db463e' into feat/animation-handling
2026-04-05 12:35:17 +03:00
third_party
Fix cross-platform FSR3 compile path and Path-A runtime wiring
2026-03-09 04:24:24 -07:00
ui
feat(animation): 452 named constants, 30-phase character animation state machine
2026-04-04 23:02:53 +03:00
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