Files
WoWee/include/rendering
Kelsi f1caf8c03e Fix Stockades crash: suppress area triggers on initial login, handle VK_ERROR_DEVICE_LOST
Root cause: LOGIN_VERIFY_WORLD path did not set areaTriggerCheckTimer_ or
areaTriggerSuppressFirst_, so the Stockades exit portal (AT 503) fired
immediately on login, teleporting the player back to Stormwind and crashing
the GPU during the unexpected map transition.

Fixes:
- Set 5s area trigger cooldown + suppress-first in handleLoginVerifyWorld
  (same as SMSG_NEW_WORLD handler already did for teleports)
- Add deviceLost_ flag to VkContext so beginFrame returns immediately once
  VK_ERROR_DEVICE_LOST is detected, preventing infinite retry loops
- Track device lost from both fence wait and queue submit paths
2026-03-02 08:19:14 -08:00
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