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- WoweeBuildingLoader::toWMOModel() converts WOB groups to WMOModel with vertices, indices, normals, texCoords, and vertex colors - TerrainManager now loads WOB files from custom_zones/buildings/ and converts to WMOModel for the WMO renderer pipeline - WMOGroup indices converted from uint32 to uint16 for renderer compat Client open format support — 4 of 6 now loading: - FULL: WOT/WHM terrain, PNG textures, WOM models - LOAD: WOB buildings (converts to WMOModel, render pipeline TODO) - DETECT: zone.json (scanned), JSON DBC (scanned)