Files
aliasvault/apps/server/AliasVault.Client/Main/Models/Languages.cs
2026-07-10 16:30:14 +02:00

199 lines
7.9 KiB
C#

// <auto-generated />
// This file is auto-generated from core/models/src/defaults/Languages.ts
// Do not edit this file directly. Run 'core/models/build.sh' (or
// 'node core/models/scripts/generate-languages.cjs') to regenerate.
#nullable enable
namespace AliasVault.Client.Main.Models;
/// <summary>
/// Generic language reference shared across all AliasVault clients: maps a two-letter ISO 639-1
/// code to a flag, native label, and the region-variant locale codes that map onto it.
/// </summary>
public static class Languages
{
/// <summary>
/// Default ISO language code used as the universal fallback.
/// </summary>
public const string DefaultLanguageCode = "en";
/// <summary>
/// Known languages keyed by ISO 639-1 code, with a flag, native label, and the BCP-47
/// region-variant locale codes (e.g. "en-US", "en-GB") that resolve onto the code.
/// </summary>
private static readonly (string Code, string Flag, string Label, string[] AlternativeCodes)[] Meta =
[
("en", "🇺🇸", "English", ["en-US", "en-GB", "en-CA", "en-AU", "en-NZ", "en-IE", "en-ZA", "en-SG", "en-IN"]),
("nl", "🇳🇱", "Nederlands", ["nl-NL", "nl-BE"]),
("de", "🇩🇪", "Deutsch", ["de-DE", "de-AT", "de-CH", "de-LU", "de-LI"]),
("fr", "🇫🇷", "Français", ["fr-FR", "fr-CA", "fr-BE", "fr-CH", "fr-LU", "fr-MC"]),
("es", "🇪🇸", "Español", ["es-ES", "es-MX", "es-AR", "es-CO", "es-CL", "es-PE", "es-VE", "es-EC", "es-GT", "es-CU", "es-BO", "es-DO", "es-HN", "es-PY", "es-SV", "es-NI", "es-CR", "es-PA", "es-UY", "es-PR"]),
("it", "🇮🇹", "Italiano", ["it-IT", "it-CH", "it-SM", "it-VA"]),
("da", "🇩🇰", "Dansk", ["da-DK"]),
("fi", "🇫🇮", "Suomi", ["fi-FI"]),
("he", "🇮🇱", "עברית", ["he-IL"]),
("pl", "🇵🇱", "Polski", ["pl-PL"]),
("pt", "🇧🇷", "Português Brasileiro", ["pt-BR", "pt-PT"]),
("ro", "🇷🇴", "Română", ["ro-RO", "ro-MD"]),
("ru", "🇷🇺", "Русский", ["ru-RU", "ru-BY", "ru-KZ", "ru-UA"]),
("sv", "🇸🇪", "Svenska", ["sv-SE", "sv-FI"]),
("uk", "🇺🇦", "Українська", ["uk-UA"]),
("zh", "🇨🇳", "简体中文", ["zh-CN", "zh-SG", "zh-Hans", "zh-TW", "zh-HK", "zh-MO", "zh-Hant"]),
("ur", "🇵🇰", "اردو", ["ur-PK", "ur-IN"]),
("fa", "🇮🇷", "فارسی", ["fa-IR", "fa-AF"]),
("hu", "🇭🇺", "Magyar", ["hu-HU"]),
("ga", "🇮🇪", "Gaeilge", ["ga-IE"]),
];
/// <summary>
/// Normalize an app/UI language tag to a two-letter lowercase ISO code (e.g. "nl-NL" -> "nl").
/// </summary>
/// <param name="code">The language tag.</param>
/// <returns>The two-letter lowercase code.</returns>
public static string Normalize(string? code)
{
var value = code ?? string.Empty;
return (value.Length >= 2 ? value.Substring(0, 2) : value).ToLowerInvariant();
}
/// <summary>
/// Get the display label (flag + native name) for an ISO language code. Falls back to a globe
/// flag and the raw code for unknown languages.
/// </summary>
/// <param name="code">The ISO language code (case-insensitive).</param>
/// <returns>A display string such as "🇳🇱 Nederlands".</returns>
public static string GetDisplayLabel(string code)
{
var iso = Normalize(code);
foreach (var (metaCode, flag, label, _) in Meta)
{
if (metaCode == iso)
{
return $"{flag} {label}";
}
}
return $"🌐 {code}";
}
/// <summary>
/// Get the flag emoji for an ISO language code. Falls back to a globe flag for unknown languages.
/// </summary>
/// <param name="code">The ISO language code (case-insensitive).</param>
/// <returns>The flag emoji, e.g. "🇳🇱".</returns>
public static string GetFlag(string code)
{
var iso = Normalize(code);
foreach (var (metaCode, flag, _, _) in Meta)
{
if (metaCode == iso)
{
return flag;
}
}
return "🌐";
}
/// <summary>
/// Get the native display label for an ISO language code. Falls back to the raw code for unknown
/// languages.
/// </summary>
/// <param name="code">The ISO language code (case-insensitive).</param>
/// <returns>The native label, e.g. "Nederlands".</returns>
public static string GetLabel(string code)
{
var iso = Normalize(code);
foreach (var (metaCode, _, label, _) in Meta)
{
if (metaCode == iso)
{
return label;
}
}
return code;
}
/// <summary>
/// Match an app/UI/browser locale to one of a feature's available ISO codes, using the
/// region-variant alternative codes (e.g. "en-GB" -> "en", "de-CH" -> "de"). Matching order:
/// exact match against an available code, then the alternative-code table, then the base
/// language code. Returns null when nothing matches, so callers can decide their own fallback.
/// </summary>
/// <param name="appLanguage">The app/UI/browser language tag (e.g. "en", "en-US", "nl-BE").</param>
/// <param name="availableCodes">The codes the feature actually supports.</param>
/// <returns>The matching available code or null if none matched.</returns>
public static string? MatchAvailableLanguage(string? appLanguage, System.Collections.Generic.IReadOnlyList<string> availableCodes)
{
if (string.IsNullOrEmpty(appLanguage))
{
return null;
}
var lower = appLanguage.ToLowerInvariant();
// 1. Exact match against an available code.
foreach (var code in availableCodes)
{
if (string.Equals(code, lower, System.StringComparison.OrdinalIgnoreCase))
{
return code;
}
}
// 2. Alternative-code match: find the language whose region variants include this tag, then
// return its base code if the feature supports it.
foreach (var (metaCode, _, _, alternativeCodes) in Meta)
{
var isAlternative = false;
foreach (var alt in alternativeCodes)
{
if (string.Equals(alt, lower, System.StringComparison.OrdinalIgnoreCase))
{
isAlternative = true;
break;
}
}
if (isAlternative)
{
foreach (var code in availableCodes)
{
if (string.Equals(code, metaCode, System.StringComparison.OrdinalIgnoreCase))
{
return code;
}
}
}
}
// 3. Base language code match (e.g. an unlisted "en-ZZ" still resolves to "en").
var baseCode = Normalize(appLanguage);
foreach (var code in availableCodes)
{
if (string.Equals(code, baseCode, System.StringComparison.OrdinalIgnoreCase))
{
return code;
}
}
return null;
}
/// <summary>
/// Resolve a default language code for an app/UI language, restricted to a set of available
/// codes. Uses <see cref="MatchAvailableLanguage"/> (region-variant aware), then falls back to
/// the first available code, otherwise English.
/// </summary>
/// <param name="appLanguage">The app/UI language tag.</param>
/// <param name="availableCodes">The codes the feature actually supports.</param>
/// <returns>The resolved ISO code.</returns>
public static string ResolveDefaultLanguage(string? appLanguage, System.Collections.Generic.IReadOnlyList<string> availableCodes)
{
return MatchAvailableLanguage(appLanguage, availableCodes)
?? (availableCodes.Count > 0 ? availableCodes[0] : DefaultLanguageCode);
}
}