From 3aef54d4a3fdb32c0e64182b869a49f3ececd3eb Mon Sep 17 00:00:00 2001 From: Travis Nickles Date: Sat, 27 Feb 2016 11:47:09 -0600 Subject: [PATCH] Don't double lock settings when refreshing joystick list. Bad copy paste --- src/inputdaemon.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/src/inputdaemon.cpp b/src/inputdaemon.cpp index b6984429..2340b060 100644 --- a/src/inputdaemon.cpp +++ b/src/inputdaemon.cpp @@ -162,9 +162,7 @@ void InputDaemon::refreshJoysticks() #ifdef USE_SDL_2 trackjoysticks.clear(); trackcontrollers.clear(); -#endif -#ifdef USE_SDL_2 settings->getLock()->lock(); settings->beginGroup("Mappings"); #endif @@ -187,8 +185,8 @@ void InputDaemon::refreshJoysticks() // Check if device has already been grabbed. if (!joysticks->contains(tempJoystickID)) { - settings->getLock()->lock(); - settings->beginGroup("Mappings"); + //settings->getLock()->lock(); + //settings->beginGroup("Mappings"); QString temp; SDL_JoystickGUID tempGUID = SDL_JoystickGetGUID(sdlStick); @@ -198,8 +196,8 @@ void InputDaemon::refreshJoysticks() bool disableGameController = settings->value(QString("%1Disable").arg(temp), false).toBool(); - settings->endGroup(); - settings->getLock()->unlock(); + //settings->endGroup(); + //settings->getLock()->unlock(); // Check if user has designated device Joystick mode. if (!disableGameController)