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* Create basic config for clang-format * Format source files using clang-format * Add Github Action checking proper code formatting after every Pull request
74 lines
2.3 KiB
C++
Executable File
74 lines
2.3 KiB
C++
Executable File
/* antimicrox Gamepad to KB+M event mapper
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* Copyright (C) 2015 Travis Nickles <nickles.travis@gmail.com>
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* Copyright (C) 2020 Jagoda Górska <juliagoda.pl@protonmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "gamecontrollerdpad.h"
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#include "globalvariables.h"
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#include "joybutton.h"
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#include "messagehandler.h"
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#include "setjoystick.h"
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#include "xml/joydpadxml.h"
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#include <QDebug>
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GameControllerDPad::GameControllerDPad(JoyButton *upButton, JoyButton *downButton, JoyButton *leftButton,
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JoyButton *rightButton, int index, int originset, SetJoystick *parentSet,
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QObject *parent)
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: VDPad(upButton, downButton, leftButton, rightButton, index, originset, parentSet, parent)
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{
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qInstallMessageHandler(MessageHandler::myMessageOutput);
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}
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QString GameControllerDPad::getName(bool forceFullFormat, bool displayName)
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{
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qInstallMessageHandler(MessageHandler::myMessageOutput);
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QString label = QString();
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if (!getDpadName().isEmpty() && displayName)
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{
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if (forceFullFormat)
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{
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label.append(tr("DPad")).append(" ");
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}
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label.append(getDpadName());
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} else if (!getDefaultDpadName().isEmpty())
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{
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if (forceFullFormat)
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{
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label.append(tr("DPad")).append(" ");
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}
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label.append(getDefaultDpadName());
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} else
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{
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label.append(tr("DPad")).append(" ");
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label.append(QString::number(getRealJoyNumber()));
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}
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return label;
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}
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QString GameControllerDPad::getXmlName()
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{
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qInstallMessageHandler(MessageHandler::myMessageOutput);
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return GlobalVariables::GameControllerDPad::xmlName;
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}
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