Replace entity blocks in building interior generation for lag reduction

This commit is contained in:
louis-e
2025-09-03 16:25:22 +02:00
parent 1e25dfea37
commit 014208426b
3 changed files with 5 additions and 5 deletions

View File

@@ -133,7 +133,7 @@ pub fn get_interior_block(c: char, is_layer2: bool, wall_block: Block) -> Option
'6' => Some(RED_BED_SOUTH_FOOT), // Bed South Foot
'7' => Some(RED_BED_WEST_HEAD), // Bed West Head
'8' => Some(RED_BED_WEST_FOOT), // Bed West Foot
'H' => Some(CHEST), // Chest
// 'H' => Some(CHEST), // Chest
'L' => Some(CAULDRON), // Cauldron
'A' => Some(ANVIL), // Anvil
'P' => Some(OAK_PRESSURE_PLATE), // Pressure Plate
@@ -145,7 +145,7 @@ pub fn get_interior_block(c: char, is_layer2: bool, wall_block: Block) -> Option
Some(DARK_OAK_DOOR_LOWER)
}
}
'J' => Some(JUKEBOX), // Jukebox
'J' => Some(NOTE_BLOCK), // Note block
'G' => Some(GLOWSTONE), // Glowstone
'N' => Some(BREWING_STAND), // Brewing Stand
'T' => Some(WHITE_CARPET), // White Carpet