Louis Erbkamm
c722ea689f
Fix typos in interior comments
2026-01-27 17:31:51 +01:00
Wieland
880d86971d
Refactor abandoned building checks and comments
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Replaces map_or with is_some_and for abandoned tag check in generate_buildings for clarity. Also updates a doc comment to a regular comment in buildings_interior.rs for consistency.
2026-01-25 23:31:04 +01:00
Wieland
1421247ea4
run cargo fmt
2026-01-25 23:24:59 +01:00
Wieland
d876f5ce60
Corrections on abandoned building interiors
2025-12-17 14:02:15 +01:00
Wieland
d3a416754d
Fix min_level and level interaction and make special interior for abandoned buildings
2025-12-17 00:39:26 +01:00
Wieland
fc6c2a255f
First steps for generic abandoned buildings
2025-12-16 20:44:42 +01:00
louis-e
014208426b
Replace entity blocks in building interior generation for lag reduction
2025-09-03 16:25:22 +02:00
louis-e
eaaf320c04
Remove chests from building interior
2025-08-21 23:04:16 +02:00
louis-e
0230e7cb4c
Fix cargo fmt and clippy
2025-08-21 19:02:44 +02:00
louis-e
c0ab878b91
Fix building offset when non-terrain mode
2025-08-21 18:40:57 +02:00
louis-e
799c7d6007
Fix cargo fmt
2025-07-20 23:11:06 +02:00
louis-e
7f28089c14
Fix interior wall roof clipping
2025-07-20 23:07:28 +02:00
louis-e
2fd0244889
Performance improvements
2025-07-19 20:00:27 +02:00
louis-e
d53af0a3f4
Fix cargo fmt and clippy
2025-07-13 02:16:42 +02:00
louis-e
a86506b28d
Add building accent blocks
2025-07-12 22:43:12 +02:00