diff --git a/jsdoc2md/js.hbs b/jsdoc2md/js.hbs index 2bfea80d..307e12c9 100644 --- a/jsdoc2md/js.hbs +++ b/jsdoc2md/js.hbs @@ -112,6 +112,8 @@ these are used in function and type names. | [RotateVector](#RotateVector) | Applies a rotation matrix to a vector, yielding a vector in another orientation system. | | [InverseRotation](#InverseRotation) | Given a rotation matrix, finds the inverse rotation matrix that does the opposite transformation. | | [CombineRotation](#CombineRotation) | Given two rotation matrices, returns a rotation matrix that combines them into a net transformation. | +| [IdentityMatrix](#IdentityMatrix) | Returns a 3x3 identity matrix, which can be used to form other rotation matrices. | +| [Pivot](#Pivot) | Transforms a rotation matrix by pivoting it around a given axis by a given angle. | | [VectorFromSphere](#VectorFromSphere) | Converts spherical coordinates to Cartesian coordinates. | | [SphereFromVector](#SphereFromVector) | Converts Cartesian coordinates to spherical coordinates. | | [EquatorFromVector](#EquatorFromVector) | Given an equatorial vector, calculates equatorial angular coordinates. | diff --git a/pydown/py_prefix.md b/pydown/py_prefix.md index 26f23164..fb4d57d6 100644 --- a/pydown/py_prefix.md +++ b/pydown/py_prefix.md @@ -121,6 +121,8 @@ these are used in function and type names. | [RotateVector](#RotateVector) | Applies a rotation matrix to a vector, yielding a vector in another orientation system. | | [InverseRotation](#InverseRotation) | Given a rotation matrix, finds the inverse rotation matrix that does the opposite transformation. | | [CombineRotation](#CombineRotation) | Given two rotation matrices, returns a rotation matrix that combines them into a net transformation. | +| [IdentityMatrix](#IdentityMatrix) | Returns a 3x3 identity matrix, which can be used to form other rotation matrices. | +| [Pivot](#Pivot) | Transforms a rotation matrix by pivoting it around a given axis by a given angle. | | [VectorFromSphere](#VectorFromSphere) | Converts spherical coordinates to Cartesian coordinates. | | [SphereFromVector](#SphereFromVector) | Converts Cartesian coordinates to spherical coordinates. | | [EquatorFromVector](#EquatorFromVector) | Given an equatorial vector, calculates equatorial angular coordinates. | diff --git a/source/js/README.md b/source/js/README.md index 203c42cb..8ae9bdf7 100644 --- a/source/js/README.md +++ b/source/js/README.md @@ -112,6 +112,8 @@ these are used in function and type names. | [RotateVector](#RotateVector) | Applies a rotation matrix to a vector, yielding a vector in another orientation system. | | [InverseRotation](#InverseRotation) | Given a rotation matrix, finds the inverse rotation matrix that does the opposite transformation. | | [CombineRotation](#CombineRotation) | Given two rotation matrices, returns a rotation matrix that combines them into a net transformation. | +| [IdentityMatrix](#IdentityMatrix) | Returns a 3x3 identity matrix, which can be used to form other rotation matrices. | +| [Pivot](#Pivot) | Transforms a rotation matrix by pivoting it around a given axis by a given angle. | | [VectorFromSphere](#VectorFromSphere) | Converts spherical coordinates to Cartesian coordinates. | | [SphereFromVector](#SphereFromVector) | Converts Cartesian coordinates to spherical coordinates. | | [EquatorFromVector](#EquatorFromVector) | Given an equatorial vector, calculates equatorial angular coordinates. | diff --git a/source/python/README.md b/source/python/README.md index 79ee66d4..10f09e36 100644 --- a/source/python/README.md +++ b/source/python/README.md @@ -121,6 +121,8 @@ these are used in function and type names. | [RotateVector](#RotateVector) | Applies a rotation matrix to a vector, yielding a vector in another orientation system. | | [InverseRotation](#InverseRotation) | Given a rotation matrix, finds the inverse rotation matrix that does the opposite transformation. | | [CombineRotation](#CombineRotation) | Given two rotation matrices, returns a rotation matrix that combines them into a net transformation. | +| [IdentityMatrix](#IdentityMatrix) | Returns a 3x3 identity matrix, which can be used to form other rotation matrices. | +| [Pivot](#Pivot) | Transforms a rotation matrix by pivoting it around a given axis by a given angle. | | [VectorFromSphere](#VectorFromSphere) | Converts spherical coordinates to Cartesian coordinates. | | [SphereFromVector](#SphereFromVector) | Converts Cartesian coordinates to spherical coordinates. | | [EquatorFromVector](#EquatorFromVector) | Given an equatorial vector, calculates equatorial angular coordinates. |