The existing lunar libration functions in the
other languages (C, C#, Python, JavaScript) were
calculating the Moon's ecliptic latitude and longitude
in radians, not degrees as intended. They have been fixed.
Implemented the libration function for Kotlin.
For years before 1582 or years after 3668, the Seasons functions
were unable to find many equinoxes and/or solstices.
The problem was that over time, the Earth's axis precesses
enough that the calendar dates of these events drifts outside
the fixed search ranges I had provided for them.
I expanded the search ranges so all season changes can be found
for a much wider range of years, as verified by unit tests:
C/C++: -2000..9999
C#: 1..9999
JavaScript: -2000..9999
Python: 1..9999
Kotlin: 1..9999
Note: C#, Python, and Kotlin currently do not allow
years values below +1. In fact, I discovered we were not
noticing when an invalid year was passed into the Kotlin code.
I updated that code to throw an exception when the year does
not match what was expected. It is disturbing that the
GregorianCalendar class silently ignores invalid years!
Constricted the search tolerance from 1 second to 0.01
seconds for the seasons search, to ensure more consistent
behavior.
Fixed a bug in the Kotlin search() function's
quadratic interpolation that was causing the convergence
to be slower than it should have been.
Added an InternalError class to explicitly indicate
that an exception occurs due to an internal assertion
failure inside Astronomy Engine. Any InternalError
should be considered a bug in Astronomy Engine, not
a bug in calling code.
Upon reviewing the code for searching moon phases,
I discovered that there was inconsistent behavior
in SearchMoonPhase. It was sometimes returning null,
other times throwing an exception. Because the caller
passes in `limitDays`, it makes sense to simply
return `null` in any case where the search fails.
This is to support callers that intentionally want
to find whether or not a moon phase occurs in a given
small window of time.
Updated internal callers of SearchMoonPhase to throw
an InternalError when they know they should always
find an event.
Internal function FindSeasonChange did not check to
make sure SearchSunLongitude succeeded. There is no
known case where this failure happens, but if it did,
a null AstroTime would have been stored in SeasonsInfo.
It is better to fail early with an explicit InternalError.
Other miscellaneous C# code cleanup.
In the Python code, I found a couple of `raise Error`
that needed to be changed to `raise InternalError`.
While working on the Kotlin implementation, I have
found a few documentation mistakes in the other language
implementations. These have been accumulating in the
`kotlin` branch. I migrated these changes back into
the released code for now, because I don't want to wait
until Kotlin is ready.
Defined consistent __repr__ methods for
Astronomy Engine Python classes.
Each string representation is reversible:
eval(repr(x)) -> x
The main goal is to facilitate interactive
debugging and experimentation for developers
working directly in the Python interpreter.
Fixed documentation mistakes in the following classes:
IlluminationInfo
LunarEclipseInfo
Generate astronomy.py directly in the package directory.
I realized it doesn't make sense to generate it in the
parent directory and then copy it; just generate it where
it will end up anyway.
Updated documentation so people know they can just do
pip install astronomy-engine
to install Astronomy Engine in their Python project.
Removed the GitHub Actions status badge because it is redundant with
the checkmark/X indicator.
Now that private symbols are no longer exported, I had to
fix a couple of places where the unit tests still accessed them.
I realized that the way I structured the pip package
in version 2.0.15 made the private symbols (those whose
names begin with an underscore) to be visible by the importer.
I reworked the package structure so this no longer happens.
This is now fixed in:
https://pypi.org/project/astronomy-engine/2.0.16/