Event dispatch using a try/catch (tryCallWithThis) so that the EventManager can
decide how to handle the error. Previously, using the `callWithThis` would
result in always logging the error. Now, the EventManager can skip logging
JsExceptions.
error.TryCatchRethrow is used as a control flow (sorry). It signals that an
error has already been throw in v8 and that the method should exit (ultimately,
it ends up being the return value passed to our v8 bridge, which knows to ignore
it). We shouldn't log this as a WARN, it's completely normal that it happens AND
it really contains no meaningful information as-is.
Rather than having a generic SVG type (which gets us past parsing, but even the
slightest JS usage is likely to fail), this adds concrete types for a number of
known SVG types. A lot of these are empty (but even that's enough to pass
something like `instanceof SVGAElement`), but a handful of the more important
accessors and methods are implemented (e.g. I ran into a site that made
extensive use of SVGSVGElement.getElementById).
Currently, we use the calling frame when mutating an element's attributes (e.g.
add/delete). This commit changes it to the element's owning frame. This should
fix both some errors and potential uaf.
Instruct the /save synthesis model to annotate the generated script with
short `//` intent comments — one per logical block (navigate, extract,
fan out, aggregate, return) describing what the block accomplishes, so a
later reader (human or agent) grasps the script at a glance.
The save synthesis prompt previously ended with "no commentary", which
discouraged code comments; reword it to forbid only prose/markdown fences
outside the code while explicitly asking for the `//` intent comments. The
same prompt backs the MCP `save` tool, so both surfaces benefit. Also add a
matching best-practice bullet + example to the agent's script-writing skill.
https://github.com/lightpanda-io/browser/pull/2901 introduced optimizations to
how attributes are stored and probed. One of those optimization breaks when
an attribute is probed across iframes.
This commit removes that specific optimization and reverts to a linear scan
comparing the strings (which is still faster after 2901 since it's an array and
not a linked list).
The docs promise triple-quoted values that span multiple lines, but the
REPL dispatched every physical line immediately, so the multi-line
/extract form died with 'unterminated quote' on its first line. A slash
command that leaves a '''...''' block open now keeps reading lines at a
continuation prompt until the block closes; Ctrl-D abandons it.
The one-shot --save flag bypassed save.parseCommand, so '--save test'
wrote a file literally named 'test' while the REPL's /save appended the
extension. Share one ensureJsExtension helper so the paths can't drift.
Commit eliminates a class of UAF on transfer abort due to the abort potentially
JS callbacks within a libcurl callback.
It also introduces a graveyard queue to the HttpClient so that, on deinit,
Transfers become detached but their memory is still valid. In debug, the
transfer is poisoned so that any uaf fails loudly. In release, the graveyard
is simply cleaned up.
A NSFW site was reported as crashing. It had 21 sibling iframes all loading
the same synchronous script. This would overflow the v8 stack. The issue is
that, on a blocking request, we gate other requests from the same frame, but not
from other frames. Typically, that's ok / what we want. BUT, for a document
request, we need to be more careful:
1- We're inside a v8 callback (so some v8 stack is active)
2- A sync request is made
3- while pumping the http client, a document for another frame completes
4- Ok, it's on another frame, we don't block it
5- We start the parser
6- The parser encounters iframs
7- Each of those iframes have a blocking script
8- Those blocking scripts load their own document
See what's happening? We're still in the v8 callback of #1, still on that same
stack, and we're loading more and more heavy parsers and triggering more and
more http callbacks.
It's possible this problem extends beyond document parsing. But this is the
one we observed and it's also the most likely to cause recursive blocking
requests.
Replaces layering with an inline request pipeline, and transfer queue. This is
meant to simplify the code, reduce footguns, and make future enhancements easier
to implement (e.g. speculative parsing (which requires streaming to fully
leverage)).
Previously, HttpClient implemented deferring as a layer which required special
pumping at various callsites (https://github.com/lightpanda-io/browser/pull/2855,
https://github.com/lightpanda-io/browser/pull/2843, ...). In this new approach,
deferring is built-into the HttpClient/Transfer's flow. Specifically, Transfers
now maintain a queue of events (start, header, data, end, err) which are
dispatched in HttpClient.tick. The result is that JS callbacks are never
executed in the same stack that initiated the I/O, without needing guards or any
external intervention.
tTwo other benefits come from this. The first is that reentrant libcurl is
eliminated. Instead of "libcurl -> callback", it's now "libcurl -> transfer
event queue THEN tick -> callback" (we don't have to wait until the NEXT tick, we
can just do it later in the tick). HttpClient still has to guard against libcurl
reentrancy, but only because of how WebSocket is implemented, and we should be
able to unify WebSockets to use an event queue too in a follow up PR (which will
eliminate a bunch of guard code).
The transfer queue should also be useful to re-implement streaming, since a
data chunk is just an event in the transfer's event queue. For now, I kept it
as a single buffered event to minimize the change. But since speculative parsing
depends on this, and speculative parsing seems to be the next major performance
tweak we can make, we need to re-introduce streaming.
The other change is the removal of all other layers in favor of a pipeline. This
works well with the existing Transfer.park mechanism, where a parked Transfer
can restart the pipeline for a transfer in an arbitrary point (not as fancy as
it sounds given how simple the flow is). The fallout from this is that we're no
longer creating/wrapping contexts and callbacks: whatever the request was
configured with is all we need.
Because of this, HttpClient.Response is removed. There are no intermediary
responses and no changing context, everything is just the Transfer.
A smaller change is the addition of newRequest + transfer.submit(). The one-shot
HttpClient.request and HttpClient.requestT still exist, but this explicit create
+ submit has some advantage. First, callers can use the transfer.arena (e.g.
Frame using the transfer's arena to set the Referrer header). Second, callers
can holds Transfer immediately, rather than waiting for their startCallback to
be fired. An abort on an XMLHttpRequest called before the start of the transfer
no longer silently fails.
Adds a new command line argument `--watchdog-ms` which, when set, will terminate
any JS that appears to be hung.
When configured, a new thread is started. Workers heartbeat this thread to
signal activity (e.g. not stuck in a JS loop). However, workers also block for
their own reason (e.g. network polling), so they can signal the watchdog that
they are "entering a wait" and, when complete, that they are "existing a wait".
During such waits, the watchdog will not signal the isolate to terminate.
Obviously, it's important for workers to signal aliveness and whenever they plan
on doing a non-JS wait. So you could say we introduce safe points where the
watchdog (for that browser) is disabled. We could do the opposite: enable the
watchdog whenever we enter JS ("hey, I'm about to execute JS, monitor me). But
there are _a lot_ more place where this happens.
fetch() ignored RequestInit.redirect: both manual and error behaved
like follow. Thread a redirect mode through HttpClient.Request and the
webapi Request:
- manual: don't follow the 3xx; deliver it as the final response, which
Fetch turns into an opaque-redirect filtered response (status 0, type
opaqueredirect, redirected false, empty url/headers/body).
- error: reject the fetch promise with a TypeError.
Default stays .follow, so navigations, XHR and internal requests are
unaffected. Also exposes Request.prototype.redirect.
Fixes#2908
Largely about improving the named indexer storage["blah"] to support setting
and deletion. Also adds support for numeric indexes storage[4] by adding an
indexer (not named) and converting the integer -> string.
A number of other files had minor changes because namedIndexed now takes a
deleter, enumerator and query functions (or null) so all the other namedIndexed
now need to pass 3 other nulls. I assume these should be set on at least some
of the other consumers.
Currently, we give v8 8MB more memory. This new commit increases that to 64MB
up to a total of 256MB (at which point, no extra space is given).
The commit also instructs v8 to eventually go back to its original heap limit
(and not continuing using the higher limit it was given by nearHeapLimit). This
is important since the isolate can be relatively long lived compared to a script
that caused memory pressure. This feature is currently commented and depends on:
https://github.com/lightpanda-io/zig-v8-fork/pull/187
Adds deduping to attribute names. This has two benefits. First, it results in
fewer dupes/allocations. Second, it allows finding an attribute name by a single
pointer comparison.
Say we need to create an attribute attr1=val1 (from the parser or JS, doesn't
matter). We:
1 - Lookup "attr1" in String.intern, it doesn't exist
2 - We lookup or create "attr1" in Frame._attribute_names
Whether the name was found in String.intern, found in Frame._attribute_names or
created in Frame._attribute_names, any attribute name "attr1" always points to
the same value.
Now say we want to lookup the value "attr1". We _could_ iterate the attribute
list and do a string comparison on each attribute. OR, we could apply the same
canonicalization to that input as we did when building the list. We can do this
via a read-don't-create API. If it doesn't find it, than that attribute was
never canonicalized and thus, cannot exist (early exit!). If it IS found, then
we now have the pointer for "attr1" that all attributes with "attr1" use, so
we can just do a pointer comparison.
We also replace the name: []const u8, value: []const u8 with a packed
representation (where len: u32, instead of u64) meaning every attribute entry
saves an extra 8 bytes (on top of the 16 bytes saved by the previous commit)
An element's attributes are currently stored as a ?*Attribute.List which is an
intrusive doubly linkedlist of Attribute.Entry. This has two small benefits:
1 - Elements with no attributes only grow by 8 bytes
2 - Attribute list mutation (additions/deletion) are linkedlist cheap
This commit embeds an ArrayList-like structure directly in Element. The impact
being:
1 - Elements with no attributes now grow by 16 bytes (+8)
2 - Elements with 1+ attribute shrink from 32 -> 16 bytes (-16)
3 - Mutations are more expensive
4 - Fewer indirections (and better cache locality)
5 - Much fewer allocations (4 attributes go from 5 allocations to 1)
6 - Every Attribute shrinks by 16 bytes (no need for next/prev link)
While looking at a few popular sites (amazon product, redit post, ...), the
majority of elements have 1+ element and most attributes are never accessed in
JS and, when they are, reads are more frequent than writes (in fact, even
internally to support other WebAPIs, reads far outweigh writes).
There's virtually no real world site where this shouldn't reduce memory usage
by hundreds of KB and also improve performance (in a way that isn't significant
to the overall page loading though).