Files
browser/src/browser/webapi/Node.zig
Francis Bouvier 3e11ba55d9 webapi: quirks-mode documents match class names case-insensitively
Fixes WPT /dom/nodes/getElementsByClassName-14.htm: in quirks mode
getElementsByClassName must match class names ASCII
case-insensitively (class="a A" matches "a" twice), while Unicode case
stays significant.

The document had no notion of quirks mode at all (compatMode was
hardcoded to "CSS1Compat"). Document.isQuirksMode approximates the
HTML parser's mode: an HTML document without a doctype child is in
quirks mode (legacy doctypes that also trigger quirks are not
detected). compatMode now reports BackCompat accordingly, and
getElementsByClassName bakes the mode into its live-collection filter
(ClassNameFilter), with classAttributeContainsCase doing the
ASCII-case-insensitive token scan.

Coverage: /dom/nodes/getElementsByClassName-14.htm 1/2 -> 2/2 (fully
green).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 21:49:34 +02:00

1707 lines
61 KiB
Zig

// Copyright (C) 2023-2025 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const lp = @import("lightpanda");
const js = @import("../js/js.zig");
const Frame = @import("../Frame.zig");
const URL = @import("../URL.zig");
const reflect = @import("../reflect.zig");
const EventTarget = @import("EventTarget.zig");
const collections = @import("collections.zig");
pub const CData = @import("CData.zig");
pub const Element = @import("Element.zig");
pub const Document = @import("Document.zig");
pub const HTMLDocument = @import("HTMLDocument.zig");
pub const DocumentFragment = @import("DocumentFragment.zig");
pub const DocumentType = @import("DocumentType.zig");
pub const ShadowRoot = @import("ShadowRoot.zig");
const String = lp.String;
const Allocator = std.mem.Allocator;
const LinkedList = std.DoublyLinkedList;
pub const AssignedSlotLookup = std.AutoHashMapUnmanaged(*Node, *Element.Html.Slot);
const Node = @This();
_type: Type,
_proto: *EventTarget,
_parent: ?*Node = null,
// A node with no children leaves this null (no allocation). Otherwise it
// points to a heap-allocated intrusive list of the node's `_child_link`s.
_children: ?*LinkedList = null,
_child_link: LinkedList.Node = .{},
// Lookup for nodes that have a different owner document than frame.document
pub const OwnerDocumentLookup = std.AutoHashMapUnmanaged(*Node, *Document);
pub const Type = union(enum) {
cdata: *CData,
element: *Element,
document: *Document,
document_type: *DocumentType,
attribute: *Element.Attribute,
document_fragment: *DocumentFragment,
};
pub fn asEventTarget(self: *Node) *EventTarget {
return self._proto;
}
// Returns the node as a more specific type. Will crash if node is not a `T`.
// Use `is` to optionally get the node as T
pub fn as(self: *Node, comptime T: type) *T {
return self.is(T).?;
}
// Return the node as a more specific type or `null` if the node is not a `T`.
pub fn is(self: *Node, comptime T: type) ?*T {
const type_name = @typeName(T);
switch (self._type) {
.element => |el| {
if (T == Element) {
return el;
}
if (comptime std.mem.startsWith(u8, type_name, "browser.webapi.element.")) {
return el.is(T);
}
},
.cdata => |cd| {
if (T == CData) {
return cd;
}
if (comptime std.mem.startsWith(u8, type_name, "browser.webapi.cdata.")) {
return cd.is(T);
}
},
.attribute => |attr| {
if (T == Element.Attribute) {
return attr;
}
},
.document => |doc| {
if (T == Document) {
return doc;
}
if (comptime std.mem.startsWith(u8, type_name, "browser.webapi.htmldocument.")) {
return doc.is(T);
}
},
.document_type => |dt| {
if (T == DocumentType) {
return dt;
}
},
.document_fragment => |doc| {
if (T == DocumentFragment) {
return doc;
}
if (T == ShadowRoot) {
return doc.is(ShadowRoot);
}
},
}
return null;
}
/// Which "insert adjacent" flavor is asking. insertAdjacentHTML throws
/// NoModificationAllowedError for a null or document parent, while
/// insertAdjacentElement/Text return null for a null parent and otherwise
/// rely on the pre-insert validity checks (HierarchyRequestError).
pub const AdjacentVariant = enum { html, node };
/// Given a position, returns target and previous nodes required for
/// insertAdjacentHTML, insertAdjacentElement and insertAdjacentText.
/// * `target_node` is `*Node` (where we actually insert),
/// * `previous_node` is `?*Node`.
pub fn findAdjacentNodes(self: *Node, position: []const u8, variant: AdjacentVariant) !struct { *Node, ?*Node } {
// Case-insensitive match per HTML spec.
// "beforeend" was the most common case in my tests; we might adjust the order
// depending on which ones websites prefer most.
if (std.ascii.eqlIgnoreCase(position, "beforeend")) {
return .{ self, null };
}
if (std.ascii.eqlIgnoreCase(position, "afterbegin")) {
// Get the first child; null indicates there are no children.
return .{ self, self.firstChild() };
}
if (std.ascii.eqlIgnoreCase(position, "beforebegin")) {
// The node must have a parent node in order to use this variant.
const parent_node = self.parentNode() orelse switch (variant) {
.html => return error.NoModificationAllowed,
.node => return error.AdjacentNoParent,
};
if (variant == .html) {
// Parent cannot be Document.
switch (parent_node._type) {
.document, .document_fragment => return error.NoModificationAllowed,
else => {},
}
}
return .{ parent_node, self };
}
if (std.ascii.eqlIgnoreCase(position, "afterend")) {
// The node must have a parent node in order to use this variant.
const parent_node = self.parentNode() orelse switch (variant) {
.html => return error.NoModificationAllowed,
.node => return error.AdjacentNoParent,
};
if (variant == .html) {
// Parent cannot be Document.
switch (parent_node._type) {
.document, .document_fragment => return error.NoModificationAllowed,
else => {},
}
}
// Get the next sibling or null; null indicates our node is the only one.
return .{ parent_node, self.nextSibling() };
}
// Returned if:
// * position is not one of the four listed values.
// * The input is XML that is not well-formed.
return error.SyntaxError;
}
pub fn firstChild(self: *const Node) ?*Node {
const children = self._children orelse return null;
return linkToNodeOrNull(children.first);
}
pub fn lastChild(self: *const Node) ?*Node {
const children = self._children orelse return null;
return linkToNodeOrNull(children.last);
}
pub fn nextSibling(self: *const Node) ?*Node {
return linkToNodeOrNull(self._child_link.next);
}
pub fn previousSibling(self: *const Node) ?*Node {
return linkToNodeOrNull(self._child_link.prev);
}
pub fn parentNode(self: *const Node) ?*Node {
return self._parent;
}
pub fn parentElement(self: *const Node) ?*Element {
const parent = self._parent orelse return null;
return parent.is(Element);
}
// Validates that a node can be inserted as a child of parent.
fn validateNodeInsertion(parent: *Node, node: *Node) !void {
// Check if parent is a valid type to have children
if (parent._type != .document and parent._type != .element and parent._type != .document_fragment) {
return error.HierarchyError;
}
// Check if node contains parent (would create a cycle)
if (node.contains(parent)) {
return error.HierarchyError;
}
if (node._type == .attribute) {
return error.HierarchyError;
}
// Doctype nodes can only be inserted into a Document
if (node._type == .document_type and parent._type != .document) {
return error.HierarchyError;
}
}
// DOM "ensure pre-insert validity" (and its replaceChild variant), with the
// checks in spec order: parent type, cycle, child-parent (NotFoundError),
// node type, then the document-parent structure rules.
const PreInsertMode = enum { insert, replace };
fn ensurePreInsertValidity(parent: *Node, node: *Node, child: ?*Node, comptime mode: PreInsertMode) !void {
switch (parent._type) {
.document, .document_fragment, .element => {},
else => return error.HierarchyError,
}
if (node.contains(parent)) {
return error.HierarchyError;
}
if (child) |c| {
if (c._parent == null or c._parent.? != parent) {
return error.NotFound;
}
}
switch (node._type) {
.document, .attribute => return error.HierarchyError,
.cdata => |cd| {
if (cd._type == .text and parent._type == .document) {
return error.HierarchyError;
}
},
.document_type => {
if (parent._type != .document) {
return error.HierarchyError;
}
},
else => {},
}
if (parent._type != .document) {
return;
}
switch (node._type) {
.document_fragment => {
var element_count: u32 = 0;
var it = node.childrenIterator();
while (it.next()) |frag_child| {
switch (frag_child._type) {
.element => element_count += 1,
.cdata => |cd| {
if (cd._type == .text) {
return error.HierarchyError;
}
},
else => {},
}
}
if (element_count > 1) {
return error.HierarchyError;
}
if (element_count == 1) {
try checkDocumentElementRules(parent, node, child, mode);
}
},
.element => try checkDocumentElementRules(parent, node, child, mode),
.document_type => {
var it = parent.childrenIterator();
while (it.next()) |existing| {
if (existing._type == .document_type and existing != node) {
if (mode == .replace and existing == child) continue;
return error.HierarchyError;
}
}
if (child) |c| {
// An element preceding child?
var prev = c.previousSibling();
while (prev) |p| : (prev = p.previousSibling()) {
if (p._type == .element) {
return error.HierarchyError;
}
}
} else if (mode == .insert) {
var it2 = parent.childrenIterator();
while (it2.next()) |existing| {
if (existing._type == .element) {
return error.HierarchyError;
}
}
}
},
else => {},
}
}
fn checkDocumentElementRules(parent: *Node, node: *Node, child: ?*Node, comptime mode: PreInsertMode) !void {
// A document can have at most one element child.
var it = parent.childrenIterator();
while (it.next()) |existing| {
if (existing._type == .element and existing != node) {
if (mode == .replace and existing == child) continue;
return error.HierarchyError;
}
}
if (child) |c| {
if (mode == .insert and c._type == .document_type) {
return error.HierarchyError;
}
// A doctype following child?
var next = c.nextSibling();
while (next) |n| : (next = n.nextSibling()) {
if (n._type == .document_type) {
return error.HierarchyError;
}
}
}
}
pub fn appendChild(self: *Node, child: *Node, frame: *Frame) !*Node {
try ensurePreInsertValidity(self, child, null, .insert);
if (child.is(DocumentFragment)) |_| {
try frame.appendAllChildren(child, self);
return child;
}
frame.domChanged();
// If the child is currently connected, and if its new parent is connected,
// then we can remove + add a bit more efficiently (we don't have to fully
// disconnect then reconnect)
const child_connected = child.isConnected();
// Check if we're adopting the node to a different document
const child_owner = child.ownerDocument(frame);
const parent_owner = self.ownerDocument(frame) orelse self.as(Document);
const adopting_to_new_document = child_owner != null and child_owner.? != parent_owner;
if (child._parent) |parent| {
// we can signal removeNode that the child will remain connected
// (when it's appended to self) so that it can be a bit more efficient.
// But on cross-document moves the child must fully disconnect from the
// source document (firing disconnectedCallback) before adoption.
frame.removeNode(parent, child, .{
.will_be_reconnected = self.isConnected() and !adopting_to_new_document,
});
}
// Adopt the node tree if moving between documents
if (adopting_to_new_document) {
try frame.adoptNodeTree(child, child_owner.?, parent_owner);
}
try frame.appendNode(self, child, .{
.child_already_connected = child_connected,
.adopting_to_new_document = adopting_to_new_document,
});
return child;
}
pub fn childNodes(self: *Node, frame: *Frame) !*collections.ChildNodes {
return collections.ChildNodes.init(self, frame);
}
pub fn getTextContent(self: *Node, writer: *std.Io.Writer) error{WriteFailed}!void {
switch (self._type) {
.element, .document_fragment => {
var it = self.childrenIterator();
while (it.next()) |child| {
// ignore comments and processing instructions.
if (child.is(CData.Comment) != null or child.is(CData.ProcessingInstruction) != null) {
continue;
}
try child.getTextContent(writer);
}
},
.cdata => |c| try writer.writeAll(c._data.str()),
.document => {},
.document_type => {},
.attribute => |attr| try writer.writeAll(attr._value.str()),
}
}
pub fn getTextContentAlloc(self: *Node, allocator: Allocator) error{WriteFailed}![:0]const u8 {
var buf = std.Io.Writer.Allocating.init(allocator);
try self.getTextContent(&buf.writer);
try buf.writer.writeByte(0);
const data = buf.written();
return data[0 .. data.len - 1 :0];
}
/// Returns the "child text content" which is the concatenation of the data
/// of all the Text node children of the node, in tree order.
/// This differs from textContent which includes all descendant text.
/// See: https://dom.spec.whatwg.org/#concept-child-text-content
pub fn getChildTextContent(self: *Node, writer: *std.Io.Writer) error{WriteFailed}!void {
var it = self.childrenIterator();
while (it.next()) |child| {
if (child.is(CData.Text)) |text| {
try writer.writeAll(text._proto._data.str());
}
}
}
pub fn setTextContent(self: *Node, data: []const u8, frame: *Frame) !void {
switch (self._type) {
.element => |el| {
if (data.len == 0) {
return el.replaceChildren(&.{}, frame);
}
return el.replaceChildren(&.{.{ .text = data }}, frame);
},
// Per spec, setting textContent on CharacterData runs replaceData(0, length, value)
.cdata => |c| try c.replaceData(0, c.getLength(), data, frame),
.document => {},
.document_type => {},
.document_fragment => |frag| {
if (data.len == 0) {
return frag.replaceChildren(&.{}, frame);
}
return frag.replaceChildren(&.{.{ .text = data }}, frame);
},
.attribute => |attr| return attr.setValue(.wrap(data), frame),
}
}
pub fn getNodeName(self: *const Node, buf: []u8) []const u8 {
return switch (self._type) {
.element => |el| el.getTagNameSpec(buf),
.cdata => |cd| switch (cd._type) {
.text => "#text",
.cdata_section => "#cdata-section",
.comment => "#comment",
.processing_instruction => |pi| pi._target,
},
.document => "#document",
.document_type => |dt| dt.getName(),
.document_fragment => "#document-fragment",
.attribute => |attr| attr._name.str(),
};
}
pub fn getNodeType(self: *const Node) u8 {
return switch (self._type) {
.element => 1,
.attribute => 2,
.cdata => |cd| switch (cd._type) {
.text => 3,
.cdata_section => 4,
.processing_instruction => 7,
.comment => 8,
},
.document => 9,
.document_type => 10,
.document_fragment => 11,
};
}
pub fn lookupNamespaceURI(self: *Node, prefix_arg: ?[]const u8, frame: *Frame) ?[]const u8 {
const prefix: ?[]const u8 = if (prefix_arg) |p| (if (p.len == 0) null else p) else null;
switch (self._type) {
.element => |el| return el.lookupNamespaceURIForElement(prefix, frame),
.document => |doc| {
const de = doc.getDocumentElement() orelse return null;
return de.lookupNamespaceURIForElement(prefix, frame);
},
.document_type, .document_fragment => return null,
.attribute => |attr| {
const owner = attr.getOwnerElement() orelse return null;
return owner.lookupNamespaceURIForElement(prefix, frame);
},
.cdata => {
const parent = self.parentElement() orelse return null;
return parent.lookupNamespaceURIForElement(prefix, frame);
},
}
}
pub fn lookupPrefix(self: *Node, namespace_arg: ?[]const u8, frame: *Frame) ?[]const u8 {
const namespace = namespace_arg orelse return null;
if (namespace.len == 0) return null;
switch (self._type) {
.element => |el| return el.lookupPrefixForElement(namespace, frame),
.document => |doc| {
const de = doc.getDocumentElement() orelse return null;
return de.lookupPrefixForElement(namespace, frame);
},
.document_type, .document_fragment => return null,
.attribute => |attr| {
const owner = attr.getOwnerElement() orelse return null;
return owner.lookupPrefixForElement(namespace, frame);
},
.cdata => {
const parent = self.parentElement() orelse return null;
return parent.lookupPrefixForElement(namespace, frame);
},
}
}
pub fn isDefaultNamespace(self: *Node, namespace_arg: ?[]const u8, frame: *Frame) bool {
const namespace: ?[]const u8 = if (namespace_arg) |ns| (if (ns.len == 0) null else ns) else null;
const default_ns = self.lookupNamespaceURI(null, frame);
if (default_ns == null and namespace == null) return true;
if (default_ns != null and namespace != null) return std.mem.eql(u8, default_ns.?, namespace.?);
return false;
}
pub fn isEqualNode(self: *Node, other: *Node) bool {
if (self == other) {
return true;
}
// Make sure types match.
if (self.getNodeType() != other.getNodeType()) {
return false;
}
// TODO: Compare `localName` and prefix.
return switch (self._type) {
.element => self.as(Element).isEqualNode(other.as(Element)),
.attribute => self.as(Element.Attribute).isEqualNode(other.as(Element.Attribute)),
.cdata => self.as(CData).isEqualNode(other.as(CData)),
.document_type => self.as(DocumentType).isEqualNode(other.as(DocumentType)),
.document_fragment, .document => self.isEqualChildren(other),
};
}
pub fn isEqualChildren(a: *Node, b: *Node) bool {
var a_count: usize = 0;
var a_iter = a.childrenIterator();
var b_count: usize = 0;
var b_iter = b.childrenIterator();
while (a_iter.next()) |a_node| : (a_count += 1) {
const b_node = b_iter.next() orelse return false;
b_count += 1;
if (a_node.isEqualNode(b_node)) {
continue;
}
return false;
}
// Make sure both have equal number of children.
return a_count == b_count;
}
pub fn isInShadowTree(self: *Node) bool {
var node = self._parent;
while (node) |n| {
if (n.is(ShadowRoot) != null) {
return true;
}
node = n._parent;
}
return false;
}
pub fn isConnected(self: *const Node) bool {
// Walk up to find the root node
var root = self;
while (root._parent) |parent| {
root = parent;
}
switch (root._type) {
.document => return true,
.document_fragment => |df| {
const sr = df.is(ShadowRoot) orelse return false;
return sr._host.asNode().isConnected();
},
else => return false,
}
}
const GetRootNodeOpts = struct {
composed: bool = false,
};
pub fn getRootNode(self: *Node, opts: GetRootNodeOpts) *Node {
var root = self;
while (root._parent) |parent| {
root = parent;
}
// If composed is true, traverse through shadow boundaries
if (opts.composed) {
while (true) {
const shadow_root = root.is(ShadowRoot) orelse break;
root = shadow_root.getHost().asNode();
while (root._parent) |parent| {
root = parent;
}
}
}
return root;
}
pub fn contains(self: *const Node, child_: ?*const Node) bool {
const child = child_ orelse return false;
if (self == child) {
// yes, this is correct
return true;
}
var parent = child._parent;
while (parent) |p| {
if (p == self) {
return true;
}
parent = p._parent;
}
return false;
}
pub fn ownerDocument(self: *const Node, frame: *const Frame) ?*Document {
// A document node does not have an owner.
if (self._type == .document) {
return null;
}
// An attribute node has no parent; its owner follows its element's
// (including across adoption into another document).
if (self._type == .attribute) {
if (self._type.attribute._element) |element| {
return element.asNode().ownerDocument(frame);
}
}
// The root of the tree that a node belongs to is its owner.
var current = self;
while (current._parent) |parent| {
current = parent;
}
// If the root is a document, then that's our owner.
if (current._type == .document) {
return current._type.document;
}
// A shadow tree's root is a parent-less ShadowRoot fragment; its owner
// is the host's owner document.
// can't use current.is(ShadowRoot) without @constCast on `current`
if (current._type == .document_fragment) {
const df = current._type.document_fragment;
if (df._type == .shadow_root) {
return df._type.shadow_root._host.asNode().ownerDocument(frame);
}
}
// Otherwise, this is a detached node. Check if it has a specific owner
// document registered (for nodes created via non-main documents).
if (frame._node_owner_documents.get(@constCast(self))) |owner| {
return owner;
}
// Default to the main document for detached nodes without a specific owner.
return frame.document;
}
// Returns the Frame that owns this node's tree. Used to tie cached state of
// "live" collections (NodeList, HTMLCollection, etc.) to the right frame's DOM
// version: cross-realm callers must invalidate based on mutations through the
// node's owning frame, not the caller's frame.
//
// Falls back to `default` when the node has no associated document yet (e.g.,
// freshly created and detached) or its document has no frame.
pub fn ownerFrame(self: *const Node, default: *Frame) *Frame {
if (self._type == .document) {
return self._type.document._frame orelse default;
}
const doc = self.ownerDocument(default) orelse return default;
return doc._frame orelse default;
}
pub const ResolveURLOpts = struct {
allocator: ?Allocator = null,
};
// Resolve a URL relative to this node's owning document.
// Uses the document's charset for query string encoding (with NCR fallback for unmappable chars).
pub fn resolveURL(self: *const Node, url: anytype, frame: *Frame, opts: ResolveURLOpts) ![:0]const u8 {
const owner_frame = self.ownerFrame(frame);
const allocator = opts.allocator orelse frame.call_arena;
// The owning document's encoding, not the frame's: script-created
// documents (e.g. createHTMLDocument) are always UTF-8.
const doc: ?*const Document = if (self._type == .document) self._type.document else self.ownerDocument(frame);
const encoding = if (doc) |d| d.getCharset() else owner_frame.charset;
return URL.resolve(allocator, owner_frame.base(), url, .{ .encoding = encoding });
}
// Same as `resolveURL` but can't return `TypeError`, this is needed for multiple
// getters throughout codebase. Returns provided `url` on `TypeError`.
pub fn resolveURLReflect(self: *const Node, url: []const u8, frame: *Frame, opts: ResolveURLOpts) ![]const u8 {
return self.resolveURL(url, frame, opts) catch |err| switch (err) {
error.TypeError => url,
else => err,
};
}
pub fn isSameDocumentAs(self: *const Node, other: *const Node, frame: *const Frame) bool {
// Get the root document for each node
const self_doc = if (self._type == .document) self._type.document else self.ownerDocument(frame);
const other_doc = if (other._type == .document) other._type.document else other.ownerDocument(frame);
return self_doc == other_doc;
}
pub fn hasChildNodes(self: *const Node) bool {
return self.firstChild() != null;
}
pub fn isSameNode(self: *const Node, other: ?*Node) bool {
return self == other;
}
pub fn removeChild(self: *Node, child: *Node, frame: *Frame) !*Node {
var it = self.childrenIterator();
while (it.next()) |n| {
if (n == child) {
frame.domChanged();
frame.removeNode(self, child, .{ .will_be_reconnected = false });
return child;
}
}
return error.NotFound;
}
pub fn insertBefore(self: *Node, new_node: *Node, ref_node_: ?*Node, frame: *Frame) !*Node {
try ensurePreInsertValidity(self, new_node, ref_node_, .insert);
return self.insertBeforeInner(new_node, ref_node_, frame);
}
// The insertion work, after pre-insert (or replace) validity was ensured by
// the caller.
fn insertBeforeInner(self: *Node, new_node: *Node, ref_node_: ?*Node, frame: *Frame) !*Node {
const ref_node = ref_node_ orelse {
return self.appendChild(new_node, frame);
};
// special case: if nodes are the same, ignore the change.
if (new_node == ref_node_) {
frame.domChanged();
if (Frame.observers.hasMutationObservers(frame)) {
const parent = new_node._parent.?;
const previous_sibling = new_node.previousSibling();
const next_sibling = new_node.nextSibling();
const replaced = [_]*Node{new_node};
Frame.observers.notifyChildListChange(frame, parent, &replaced, &replaced, previous_sibling, next_sibling);
}
return new_node;
}
if (new_node.is(DocumentFragment)) |_| {
try frame.insertAllChildrenBefore(new_node, self, ref_node);
return new_node;
}
const child_already_connected = new_node.isConnected();
// Check if we're adopting the node to a different document
const child_owner = new_node.ownerDocument(frame);
const parent_owner = self.ownerDocument(frame) orelse self.as(Document);
const adopting_to_new_document = child_owner != null and child_owner.? != parent_owner;
frame.domChanged();
const will_be_reconnected = self.isConnected() and !adopting_to_new_document;
if (new_node._parent) |parent| {
frame.removeNode(parent, new_node, .{ .will_be_reconnected = will_be_reconnected });
}
// Adopt the node tree if moving between documents
if (adopting_to_new_document) {
try frame.adoptNodeTree(new_node, child_owner.?, parent_owner);
}
try frame.insertNodeRelative(
self,
new_node,
.{ .before = ref_node },
.{
.child_already_connected = child_already_connected,
.adopting_to_new_document = adopting_to_new_document,
},
);
return new_node;
}
pub fn replaceChild(self: *Node, new_child: *Node, old_child: *Node, frame: *Frame) !*Node {
try ensurePreInsertValidity(self, new_child, old_child, .replace);
frame.domChanged();
const notify = Frame.observers.hasMutationObservers(frame);
if (new_child == old_child) {
// Replacing a node with itself doesn't change the tree; observers
// still get a removal record followed by an addition record.
if (notify) {
const prev = old_child.previousSibling();
const next = old_child.nextSibling();
const nodes = [_]*Node{old_child};
Frame.observers.notifyChildListChange(frame, self, &.{}, &nodes, prev, next);
Frame.observers.notifyChildListChange(frame, self, &nodes, &.{}, prev, next);
}
return old_child;
}
// Removing new_child from its current position (internal replacement)
// notifies normally; the replacement itself queues one combined record
// with both the added and the removed node.
const child_already_connected = new_child.isConnected();
const child_owner = new_child.ownerDocument(frame);
const parent_owner = self.ownerDocument(frame) orelse self.as(Document);
const adopting = child_owner != null and child_owner.? != parent_owner;
const will_be_reconnected = self.isConnected() and !adopting;
if (new_child.is(DocumentFragment) == null) {
if (new_child._parent) |previous_parent| {
frame.removeNode(previous_parent, new_child, .{ .will_be_reconnected = will_be_reconnected });
}
if (adopting) {
try frame.adoptNodeTree(new_child, child_owner.?, parent_owner);
}
}
const prev = old_child.previousSibling();
const next = old_child.nextSibling();
var added: std.ArrayList(*Node) = .empty;
if (new_child.is(DocumentFragment)) |_| {
if (notify) {
var it = new_child.childrenIterator();
while (it.next()) |fragment_child| {
try added.append(frame.call_arena, fragment_child);
}
}
try frame.moveAllChildren(new_child, self, old_child, .silent);
} else {
if (notify) {
try added.append(frame.call_arena, new_child);
}
try frame.insertNodeRelative(
self,
new_child,
.{ .before = old_child },
.{
.child_already_connected = child_already_connected,
.adopting_to_new_document = adopting,
.notify_observers = false,
},
);
}
frame.removeNode(self, old_child, .{ .will_be_reconnected = false, .notify_observers = false });
if (notify) {
const removed = [_]*Node{old_child};
Frame.observers.notifyChildListChange(frame, self, added.items, &removed, prev, next);
}
return old_child;
}
// `node` and `child` are taken as raw js.Values rather than `*Node`/`?*Node`
// because both must be present, and `child` is nullable.
pub fn moveBefore(self: *Node, node_val: js.Value, child_val: js.Value, frame: *Frame) !void {
const node = try node_val.toZig(*Node);
const child: ?*Node = if (child_val.isNullOrUndefined()) null else try child_val.toZig(*Node);
// parent must be a Document, DocumentFragment, or Element node.
switch (self._type) {
.document, .document_fragment, .element => {},
else => return error.HierarchyError,
}
if (node.contains(self)) {
return error.HierarchyError;
}
if (self.getRootNode(.{ .composed = true }) != node.getRootNode(.{ .composed = true })) {
return error.HierarchyError;
}
// node must be an Element or a CharacterData node.
switch (node._type) {
.element, .cdata => {},
else => return error.HierarchyError,
}
if (self._type == .document) {
switch (node._type) {
.cdata => |cd| {
if (cd._type == .text) {
// A Text node cannot be a child of a document.
return error.HierarchyError;
}
},
.element => {
var it = self.childrenIterator();
while (it.next()) |existing| {
if (existing._type == .element and existing != node) {
// A document can have at most one element child.
return error.HierarchyError;
}
}
},
else => {},
}
}
if (child) |c| {
if (c._parent != self) {
// If child is non-null, its parent must be parent.
return error.NotFound;
}
}
// Moving a node before itself is a relative no-op: the reference child
// becomes the node's own next sibling.
var ref = child;
if (ref) |r| {
if (r == node) {
ref = node.nextSibling();
}
}
frame.domChanged();
// selfand node share a root, so the connectedness won't change. This API
// should appear atomic as much as possible. We can skip the id-map
// management (because it won't change) and custom elements shouldn't fire
// disconnect/connected callbacks. But MutationObservers and ranges still
// fire
const connected = node.isConnected();
if (node._parent) |old_parent| {
frame.removeNode(old_parent, node, .{ .will_be_reconnected = connected });
}
if (ref) |r| {
try frame.insertNodeRelative(self, node, .{ .before = r }, .{ .child_already_connected = connected });
} else {
try frame.appendNode(self, node, .{ .child_already_connected = connected });
}
if (connected) {
// Enqueue on a move callback (if we're connected) for any nested
// custom element
const TreeWalker = @import("TreeWalker.zig");
var tw = TreeWalker.Full.Elements.init(node, .{});
while (tw.next()) |el| {
Element.Html.Custom.enqueueMoveCallbackOnElement(el, frame);
}
}
}
pub fn getNodeValue(self: *const Node) ?String {
return switch (self._type) {
.cdata => |c| c.getData(),
.attribute => |attr| attr._value,
.element => null,
.document => null,
.document_type => null,
.document_fragment => null,
};
}
pub fn setNodeValue(self: *const Node, value: ?String, frame: *Frame) !void {
switch (self._type) {
// Per spec, setting nodeValue on CharacterData runs replaceData(0, length, value)
.cdata => |c| {
const new_value: []const u8 = if (value) |v| v.str() else "";
try c.replaceData(0, c.getLength(), new_value, frame);
},
.attribute => |attr| try attr.setValue(value, frame),
.element => {},
.document => {},
.document_type => {},
.document_fragment => {},
}
}
pub fn format(self: *Node, writer: *std.Io.Writer) !void {
// // If you need extra debugging:
// return @import("../dump.zig").deep(self, .{}, writer);
return switch (self._type) {
.cdata => |cd| cd.format(writer),
.element => |el| writer.print("{f}", .{el}),
.document => writer.writeAll("<document>"),
.document_type => writer.writeAll("<doctype>"),
.document_fragment => writer.writeAll("<document_fragment>"),
.attribute => |attr| writer.print("{f}", .{attr}),
};
}
// Returns an iterator the can be used to iterate through the node's children
// For internal use.
pub fn childrenIterator(self: *Node) NodeIterator {
const children = self._children orelse {
return .{ .node = null };
};
return .{
.node = linkToNodeOrNull(children.first),
};
}
pub fn getChildrenCount(self: *Node) usize {
return switch (self._type) {
.element, .document, .document_fragment => self.getLength(),
.document_type, .attribute, .cdata => return 0,
};
}
pub fn getLength(self: *Node) u32 {
switch (self._type) {
.cdata => |cdata| {
// The node length of CharacterData is in UTF-16 code units.
return @intCast(cdata.getLength());
},
.element, .document, .document_fragment => {
var count: u32 = 0;
var it = self.childrenIterator();
while (it.next()) |_| {
count += 1;
}
return count;
},
.document_type, .attribute => return 0,
}
}
pub fn getChildIndex(self: *Node, target: *const Node) ?u32 {
var i: u32 = 0;
var it = self.childrenIterator();
while (it.next()) |child| {
if (child == target) {
return i;
}
i += 1;
}
return null;
}
pub fn getChildAt(self: *Node, index: u32) ?*Node {
var i: u32 = 0;
var it = self.childrenIterator();
while (it.next()) |child| {
if (i == index) {
return child;
}
i += 1;
}
return null;
}
pub fn getData(self: *const Node) String {
return switch (self._type) {
.cdata => |c| c.getData(),
else => .empty,
};
}
pub fn setData(self: *Node, data: []const u8, frame: *Frame) !void {
switch (self._type) {
.cdata => |c| try c.setData(data, frame),
else => {},
}
}
pub fn normalize(self: *Node, frame: *Frame) !void {
var buffer: std.ArrayList(u8) = .empty;
return self._normalize(frame.local_arena, &buffer, frame);
}
const CloneError = error{
OutOfMemory,
StringTooLarge,
NotSupported,
NotImplemented,
InvalidCharacterError,
CloneError,
Idna,
IFrameLoadError,
TooManyContexts,
LinkLoadError,
StyleLoadError,
TypeError,
CompilationError,
JsException,
};
pub fn cloneNode(self: *Node, deep_: ?bool, frame: *Frame) CloneError!*Node {
const deep = deep_ orelse false;
switch (self._type) {
.cdata => |cd| {
const data = cd.getData().str();
return switch (cd._type) {
.text => Frame.node_factory.createTextNode(frame, data),
.cdata_section => Frame.node_factory.createCDATASection(frame, data),
.comment => Frame.node_factory.createComment(frame, data),
.processing_instruction => |pi| Frame.node_factory.createProcessingInstruction(frame, pi._target, data),
};
},
.element => |el| return el.clone(deep, frame),
.document => |doc| {
const cloned = switch (doc._type) {
.xml => (frame._factory.document(Document.XMLDocument{ ._proto = undefined }) catch return error.CloneError).asDocument(),
else => (frame._factory.document(Document.HTMLDocument{ ._proto = undefined }) catch return error.CloneError).asDocument(),
};
cloned._url = doc._url;
cloned._ready_state = .complete;
if (deep) {
var child = self.firstChild();
while (child) |c| : (child = c.nextSibling()) {
if (try c.cloneNodeForAppending(true, frame)) |cloned_child| {
_ = cloned.asNode().appendChild(cloned_child, frame) catch return error.CloneError;
}
}
}
return cloned.asNode();
},
.document_type => |dt| {
const cloned = dt.clone(frame) catch return error.CloneError;
return cloned.asNode();
},
.document_fragment => |frag| return frag.cloneFragment(deep, frame),
.attribute => |attr| {
const cloned = attr.clone(frame) catch return error.CloneError;
return cloned._proto;
},
}
}
/// Clone a node for the purpose of appending to a parent.
/// Returns null if the cloned node was already attached somewhere by a custom element
/// constructor, indicating that the constructor's decision should be respected.
///
/// This helper is used when iterating over children to clone them. The typical pattern is:
/// while (child_it.next()) |child| {
/// if (try child.cloneNodeForAppending(true, frame)) |cloned| {
/// try frame.appendNode(parent, cloned, opts);
/// }
/// }
///
/// The only case where a cloned node would already have a parent is when a custom element
/// constructor (which runs during cloning per the HTML spec) explicitly attaches the element
/// somewhere. In that case, we respect the constructor's decision and return null to signal
/// that the cloned node should not be appended to our intended parent.
pub fn cloneNodeForAppending(self: *Node, deep: bool, frame: *Frame) CloneError!?*Node {
const cloned = try self.cloneNode(deep, frame);
if (cloned._parent != null) {
return null;
}
return cloned;
}
pub fn compareDocumentPosition(self: *Node, other: *Node) u16 {
const DISCONNECTED: u16 = 0x01;
const PRECEDING: u16 = 0x02;
const FOLLOWING: u16 = 0x04;
const CONTAINS: u16 = 0x08;
const CONTAINED_BY: u16 = 0x10;
const IMPLEMENTATION_SPECIFIC: u16 = 0x20;
if (self == other) {
return 0;
}
// Check if either node is disconnected
const self_root = self.getRootNode(.{});
const other_root = other.getRootNode(.{});
if (self_root != other_root) {
// Nodes are in different trees - disconnected
// Use pointer comparison for implementation-specific ordering
return DISCONNECTED | IMPLEMENTATION_SPECIFIC | if (@intFromPtr(self) < @intFromPtr(other)) FOLLOWING else PRECEDING;
}
// Check if one contains the other
if (self.contains(other)) {
return FOLLOWING | CONTAINED_BY;
}
if (other.contains(self)) {
return PRECEDING | CONTAINS;
}
// Neither contains the other - find common ancestor and compare positions
// Walk up from self to build ancestor chain
var self_ancestors: [256]*const Node = undefined;
var ancestor_count: usize = 0;
var current: ?*const Node = self;
while (current) |node| : (current = node._parent) {
if (ancestor_count >= self_ancestors.len) break;
self_ancestors[ancestor_count] = node;
ancestor_count += 1;
}
const ancestors = self_ancestors[0..ancestor_count];
// Walk up from other until we find common ancestor
current = other;
while (current) |node| : (current = node._parent) {
// Check if this node is in self's ancestor chain
for (ancestors, 0..) |ancestor, i| {
if (ancestor != node) {
continue;
}
// Found common ancestor
// Compare the children that are ancestors of self and other
if (i == 0) {
// self is directly under the common ancestor
// Find other's ancestor that's a child of the common ancestor
if (other == node) {
// other is the common ancestor, so self follows it
return FOLLOWING;
}
var other_ancestor = other;
while (other_ancestor._parent) |p| {
if (p == node) break;
other_ancestor = p;
}
return if (isNodeBefore(self, other_ancestor)) FOLLOWING else PRECEDING;
}
const self_ancestor = self_ancestors[i - 1];
// Find other's ancestor that's a child of the common ancestor
var other_ancestor = other;
if (other == node) {
// other is the common ancestor, so self is contained by it
return PRECEDING | CONTAINS;
}
while (other_ancestor._parent) |p| {
if (p == node) break;
other_ancestor = p;
}
return if (isNodeBefore(self_ancestor, other_ancestor)) FOLLOWING else PRECEDING;
}
}
// Shouldn't reach here if both nodes are in the same tree
return DISCONNECTED;
}
// faster to compare the linked list node links directly
fn isNodeBefore(node1: *const Node, node2: *const Node) bool {
var current = node1._child_link.next;
const target = &node2._child_link;
while (current) |link| {
if (link == target) return true;
current = link.next;
}
return false;
}
fn _normalize(self: *Node, allocator: Allocator, buffer: *std.ArrayList(u8), frame: *Frame) !void {
var it = self.childrenIterator();
while (it.next()) |child| {
try child._normalize(allocator, buffer, frame);
}
var child = self.firstChild();
while (child) |current_node| {
var next_node = current_node.nextSibling();
const text_node = current_node.is(CData.Text) orelse {
child = next_node;
continue;
};
if (text_node._proto.getData().len == 0) {
frame.removeNode(self, current_node, .{ .will_be_reconnected = false });
child = next_node;
continue;
}
if (next_node) |next| {
if (next.is(CData.Text)) |_| {
try buffer.appendSlice(allocator, text_node.ownData());
while (next_node) |node_to_merge| {
const next_text_node = node_to_merge.is(CData.Text) orelse break;
try buffer.appendSlice(allocator, next_text_node.ownData());
const to_remove = node_to_merge;
next_node = node_to_merge.nextSibling();
frame.removeNode(self, to_remove, .{ .will_be_reconnected = false });
}
text_node._proto._data = try frame.dupeSSO(buffer.items);
buffer.clearRetainingCapacity();
}
}
child = next_node;
}
}
pub const GetElementsByTagNameResult = union(enum) {
tag: collections.NodeLive(.tag),
tag_name: collections.NodeLive(.tag_name),
all_elements: collections.NodeLive(.all_elements),
};
// Not exposed in the WebAPI, but used by both Element and Document
pub fn getElementsByTagName(self: *Node, tag_name: []const u8, frame: *Frame) !GetElementsByTagNameResult {
if (tag_name.len > 256) {
// 256 seems generous.
return error.InvalidTagName;
}
if (std.mem.eql(u8, tag_name, "*")) {
return .{
.all_elements = collections.NodeLive(.all_elements).init(self, {}, frame),
};
}
const lower = std.ascii.lowerString(&frame.buf, tag_name);
if (Node.Element.Tag.parseForMatch(lower)) |known| {
// optimized for known tag names, comparis
return .{
.tag = collections.NodeLive(.tag).init(self, known, frame),
};
}
const arena = frame.arena;
const filter = try String.init(arena, tag_name, .{});
return .{ .tag_name = collections.NodeLive(.tag_name).init(self, filter, frame) };
}
// Not exposed in the WebAPI, but used by both Element and Document
pub fn getElementsByTagNameNS(self: *Node, namespace: ?[]const u8, local_name: []const u8, frame: *Frame) !collections.NodeLive(.tag_name_ns) {
if (local_name.len > 256) {
return error.InvalidTagName;
}
// Parse namespace - "*" means wildcard (null), null means Element.Namespace.null
const ns: ?Element.Namespace = if (namespace) |ns_str|
if (std.mem.eql(u8, ns_str, "*")) null else Element.Namespace.parse(ns_str)
else
Element.Namespace.null;
return collections.NodeLive(.tag_name_ns).init(self, .{
.namespace = ns,
.local_name = try String.init(frame.arena, local_name, .{}),
}, frame);
}
// Not exposed in the WebAPI, but used by both Element and Document
pub fn getElementsByClassName(self: *Node, class_name: []const u8, frame: *Frame) !collections.NodeLive(.class_name) {
const arena = frame.arena;
// Parse space-separated class names
var class_names: std.ArrayList([]const u8) = .empty;
var it = std.mem.tokenizeAny(u8, class_name, "\t\n\x0C\r ");
while (it.next()) |name| {
try class_names.append(arena, try frame.dupeString(name));
}
const doc: ?*Document = if (self._type == .document) self._type.document else self.ownerDocument(frame);
const quirks = if (doc) |d| d.isQuirksMode() else false;
return collections.NodeLive(.class_name).init(self, .{
.names = class_names.items,
.case_insensitive = quirks,
}, frame);
}
/// Shared implementation of replaceChildren for Element, Document, and DocumentFragment.
/// Validates all nodes, removes existing children, then appends new children.
pub fn replaceChildren(self: *Node, nodes: []const NodeOrText, frame: *Frame) !void {
// First pass: validate all nodes and collect them
// We need to collect because DocumentFragments contribute their children, not themselves
var children_to_add: std.ArrayList(*Node) = .empty;
for (nodes) |node_or_text| {
const child = try node_or_text.toNode(frame);
// DocumentFragments contribute their children, not themselves
if (child.is(DocumentFragment)) |frag| {
var frag_it = frag.asNode().childrenIterator();
while (frag_it.next()) |frag_child| {
try validateNodeInsertion(self, frag_child);
try children_to_add.append(frame.call_arena, frag_child);
}
} else {
try validateNodeInsertion(self, child);
try children_to_add.append(frame.call_arena, child);
}
}
frame.domChanged();
// Per the "replace all" algorithm, observers get one combined mutation
// record with all removed and added nodes, so per-node notification is
// suppressed here.
const notify = Frame.observers.hasMutationObservers(frame);
var removed: std.ArrayList(*Node) = .empty;
// Remove all existing children
var it = self.childrenIterator();
while (it.next()) |child| {
if (notify) {
try removed.append(frame.call_arena, child);
}
frame.removeNode(self, child, .{ .will_be_reconnected = false, .notify_observers = false });
}
// Append new children
const parent_is_connected = self.isConnected();
for (children_to_add.items) |child| {
var child_connected = false;
if (child._parent) |previous_parent| {
child_connected = child.isConnected();
frame.removeNode(previous_parent, child, .{ .will_be_reconnected = parent_is_connected });
}
try frame.appendNode(self, child, .{ .child_already_connected = child_connected, .notify_observers = false });
}
if (notify and (removed.items.len > 0 or children_to_add.items.len > 0)) {
Frame.observers.notifyChildListChange(frame, self, children_to_add.items, removed.items, null, null);
}
}
/// Shared implementation in Element and DocumentFragment
pub fn setHTML(self: *Node, html: []const u8, allow_declarative_shadow: bool, frame: *Frame) !void {
frame.domChanged();
// Observers of this subtree get one combined "replace all" mutation
// record; per-node notification is suppressed for the removals here and
// for the parser insertions (fragment parsing never notifies).
const notify = Frame.observers.hasMutationObservers(frame);
var removed: std.ArrayList(*Node) = .empty;
var it = self.childrenIterator();
while (it.next()) |child| {
if (notify) {
try removed.append(frame.call_arena, child);
}
frame.removeNode(self, child, .{ .will_be_reconnected = false, .notify_observers = false });
}
if (html.len > 0) {
if (allow_declarative_shadow) {
try frame.parseHtmlUnsafeAsChildren(self, html);
} else {
try frame.parseHtmlAsChildren(self, html);
}
}
if (notify) {
var added: std.ArrayList(*Node) = .empty;
var child_it = self.childrenIterator();
while (child_it.next()) |child| {
try added.append(frame.call_arena, child);
}
if (removed.items.len > 0 or added.items.len > 0) {
Frame.observers.notifyChildListChange(frame, self, added.items, removed.items, null, null);
}
}
}
// Writes a JSON representation of the node and its children
pub fn jsonStringify(self: *const Node, writer: *std.json.Stringify) !void {
// stupid json api requires this to be const,
// so we @constCast it because our stringify re-uses code that can be
// used to iterate nodes, e.g. the NodeIterator
return @import("../dump.zig").toJSON(@constCast(self), writer);
}
const NodeIterator = struct {
node: ?*Node,
pub fn next(self: *NodeIterator) ?*Node {
const node = self.node orelse return null;
self.node = linkToNodeOrNull(node._child_link.next);
return node;
}
};
// Turns a linked list node into a Node
pub fn linkToNode(n: *LinkedList.Node) *Node {
return @fieldParentPtr("_child_link", n);
}
pub fn linkToNodeOrNull(n_: ?*LinkedList.Node) ?*Node {
return if (n_) |n| linkToNode(n) else null;
}
pub const JsApi = struct {
pub const bridge = js.Bridge(Node);
pub const Meta = struct {
pub const name = "Node";
pub const prototype_chain = bridge.prototypeChain();
pub var class_id: bridge.ClassId = undefined;
};
pub const ELEMENT_NODE = bridge.property(1, .{ .template = true });
pub const ATTRIBUTE_NODE = bridge.property(2, .{ .template = true });
pub const TEXT_NODE = bridge.property(3, .{ .template = true });
pub const CDATA_SECTION_NODE = bridge.property(4, .{ .template = true });
pub const ENTITY_REFERENCE_NODE = bridge.property(5, .{ .template = true });
pub const ENTITY_NODE = bridge.property(6, .{ .template = true });
pub const PROCESSING_INSTRUCTION_NODE = bridge.property(7, .{ .template = true });
pub const COMMENT_NODE = bridge.property(8, .{ .template = true });
pub const DOCUMENT_NODE = bridge.property(9, .{ .template = true });
pub const DOCUMENT_TYPE_NODE = bridge.property(10, .{ .template = true });
pub const DOCUMENT_FRAGMENT_NODE = bridge.property(11, .{ .template = true });
pub const NOTATION_NODE = bridge.property(12, .{ .template = true });
pub const DOCUMENT_POSITION_DISCONNECTED = bridge.property(0x01, .{ .template = true });
pub const DOCUMENT_POSITION_PRECEDING = bridge.property(0x02, .{ .template = true });
pub const DOCUMENT_POSITION_FOLLOWING = bridge.property(0x04, .{ .template = true });
pub const DOCUMENT_POSITION_CONTAINS = bridge.property(0x08, .{ .template = true });
pub const DOCUMENT_POSITION_CONTAINED_BY = bridge.property(0x10, .{ .template = true });
pub const DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = bridge.property(0x20, .{ .template = true });
pub const nodeName = bridge.accessor(struct {
fn wrap(self: *const Node, frame: *Frame) []const u8 {
return self.getNodeName(&frame.buf);
}
}.wrap, null, .{});
pub const nodeType = bridge.accessor(Node.getNodeType, null, .{});
pub const textContent = bridge.accessor(_textContext, Node.setTextContent, .{ .ce_reactions = true });
fn _textContext(self: *Node, frame: *const Frame) !?[]const u8 {
// cdata and attributes can return value directly, avoiding the copy
switch (self._type) {
.element, .document_fragment => {
// local_arena: read-only text collection, result converted to
// v8 before returning; no JS runs in between.
var buf = std.Io.Writer.Allocating.init(frame.local_arena);
try self.getTextContent(&buf.writer);
return buf.written();
},
.cdata => |cdata| return cdata._data.str(),
.attribute => |attr| return attr._value.str(),
.document => return null,
.document_type => return null,
}
}
pub const firstChild = bridge.accessor(Node.firstChild, null, .{});
pub const lastChild = bridge.accessor(Node.lastChild, null, .{});
pub const nextSibling = bridge.accessor(Node.nextSibling, null, .{});
pub const previousSibling = bridge.accessor(Node.previousSibling, null, .{});
pub const parentNode = bridge.accessor(Node.parentNode, null, .{});
pub const parentElement = bridge.accessor(Node.parentElement, null, .{});
pub const appendChild = bridge.function(Node.appendChild, .{ .ce_reactions = true });
pub const childNodes = bridge.accessor(Node.childNodes, null, .{ .cache = .{ .private = "child_nodes" } });
pub const isConnected = bridge.accessor(Node.isConnected, null, .{});
pub const ownerDocument = bridge.accessor(Node.ownerDocument, null, .{});
pub const hasChildNodes = bridge.function(Node.hasChildNodes, .{});
pub const isSameNode = bridge.function(Node.isSameNode, .{});
pub const contains = bridge.function(Node.contains, .{});
pub const removeChild = bridge.function(Node.removeChild, .{ .ce_reactions = true });
pub const nodeValue = bridge.accessor(Node.getNodeValue, Node.setNodeValue, .{ .ce_reactions = true });
pub const insertBefore = bridge.function(_insertBefore, .{ .ce_reactions = true });
fn _insertBefore(self: *Node, new_node: *Node, ref_node: js.Nullable(*Node), frame: *Frame) !*Node {
return self.insertBefore(new_node, ref_node.value, frame);
}
pub const replaceChild = bridge.function(Node.replaceChild, .{ .ce_reactions = true });
pub const normalize = bridge.function(Node.normalize, .{ .ce_reactions = true });
pub const cloneNode = bridge.function(Node.cloneNode, .{ .ce_reactions = true });
pub const compareDocumentPosition = bridge.function(Node.compareDocumentPosition, .{});
pub const getRootNode = bridge.function(_getRootNode, .{});
// The `options` argument is optional in JS; default it before calling the
// (non-optional) Node.getRootNode.
fn _getRootNode(self: *Node, opts: ?GetRootNodeOpts) *Node {
return self.getRootNode(opts orelse .{});
}
pub const isEqualNode = bridge.function(Node.isEqualNode, .{});
pub const lookupNamespaceURI = bridge.function(Node.lookupNamespaceURI, .{});
pub const lookupPrefix = bridge.function(Node.lookupPrefix, .{});
pub const isDefaultNamespace = bridge.function(Node.isDefaultNamespace, .{});
pub const baseURI = bridge.accessor(_baseURI, null, .{});
fn _baseURI(self: *Node, frame: *const Frame) []const u8 {
const doc = if (self._type == .document)
self._type.document
else
self.ownerDocument(frame) orelse return frame.base();
if (doc._frame) |doc_frame| {
return doc_frame.base();
}
return doc.getURL(frame);
}
};
pub const Build = struct {
// Calls `func_name` with `args` on the most specific type where it is
// implement. This could be on the Node itself (as a last-resort);
pub fn call(self: *const Node, comptime func_name: []const u8, args: anytype) !void {
inline for (@typeInfo(Node.Type).@"union".fields) |f| {
// The inner type has its own "call" method. Defer to it.
if (@field(Node.Type, f.name) == self._type) {
const S = reflect.Struct(f.type);
if (@hasDecl(S, "Build")) {
if (@hasDecl(S.Build, "call")) {
const sub = @field(self._type, f.name);
if (try S.Build.call(sub, func_name, args)) {
return;
}
}
// The inner type implements this function. Call it and we're done.
if (@hasDecl(S, func_name)) {
return @call(.auto, @field(f.type, func_name), args);
}
}
}
}
if (@hasDecl(Node.Build, func_name)) {
// Our last resort - the node implements this function.
return @call(.auto, @field(Node.Build, func_name), args);
}
}
};
pub const NodeOrText = union(enum) {
node: *Node,
text: []const u8,
pub fn format(self: *const NodeOrText, writer: *std.io.Writer) !void {
switch (self.*) {
.node => |n| try n.format(writer),
.text => |text| {
try writer.writeByte('\'');
try writer.writeAll(text);
try writer.writeByte('\'');
},
}
}
pub fn toNode(self: *const NodeOrText, frame: *Frame) !*Node {
return switch (self.*) {
.node => |n| n,
.text => |txt| Frame.node_factory.createTextNode(frame, txt),
};
}
/// DOM spec: first following sibling of `node` that is not in `nodes`.
pub fn viableNextSibling(node: *Node, nodes: []const NodeOrText) ?*Node {
var sibling = node.nextSibling() orelse return null;
blk: while (true) {
for (nodes) |n| {
switch (n) {
.node => |nn| if (sibling == nn) {
sibling = sibling.nextSibling() orelse return null;
continue :blk;
},
.text => {},
}
} else {
return sibling;
}
}
return null;
}
};
const testing = @import("../../testing.zig");
test "WebApi: Node" {
try testing.htmlRunner("node", .{});
}