Files
browser/src/browser/js/Function.zig
Karl Seguin f70865e174 Take 2.
History: We started with 1 context and thus only had 1 identity map. Frames
were added, and we tried to stick with 1 identity map per context. That didn't
work - it breaks cross-frame scripting. We introduced "Origin" so that all
frames on the same origin share the same objects. That almost worked, by
the v8::Inspector isn't bound by a Context's SecurityToken. So we tried 1 global
identity map. But that doesn't work. CDP IsolateWorlds do, in fact, need some
isolation. They need new v8::Objects created in their context, even if the
object already exists in the main context.

In the end, you end up with something like this: A page (and all its frames)
needs 1 view of the data. And each IsolateWorld needs it own view. This commit
introduces a js.Identity which is referenced by the context. The Session has a
js.Identity (used by all pages), and each IsolateWorld has its own js.Identity.

As a bonus, the arena pool memory-leak detection has been moved out of the
session and into the ArenaPool. This means _all_ arena pool access is audited
(in debug mode). This seems superfluous, but it's actually necessary since
IsolateWorlds (which now own their own identity) can outlive the Page so there's
no clear place to "check" for leaks - except on ArenaPool deinit.
2026-03-19 18:46:35 +08:00

268 lines
8.8 KiB
Zig

// Copyright (C) 2023-2026 Lightpanda (Selecy SAS)
//
// Francis Bouvier <francis@lightpanda.io>
// Pierre Tachoire <pierre@lightpanda.io>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const js = @import("js.zig");
const v8 = js.v8;
const log = @import("../../log.zig");
const Session = @import("../Session.zig");
const Function = @This();
local: *const js.Local,
this: ?*const v8.Object = null,
handle: *const v8.Function,
pub const Result = struct {
stack: ?[]const u8,
exception: []const u8,
};
pub fn withThis(self: *const Function, value: anytype) !Function {
const local = self.local;
const this_obj = if (@TypeOf(value) == js.Object)
value.handle
else
(try local.zigValueToJs(value, .{})).handle;
return .{
.local = local,
.this = this_obj,
.handle = self.handle,
};
}
pub fn newInstance(self: *const Function, caught: *js.TryCatch.Caught) !js.Object {
const local = self.local;
var try_catch: js.TryCatch = undefined;
try_catch.init(local);
defer try_catch.deinit();
// This creates a new instance using this Function as a constructor.
// const c_args = @as(?[*]const ?*c.Value, @ptrCast(&.{}));
const handle = v8.v8__Function__NewInstance(self.handle, local.handle, 0, null) orelse {
caught.* = try_catch.caughtOrError(local.call_arena, error.Unknown);
return error.JsConstructorFailed;
};
return .{
.local = local,
.handle = handle,
};
}
pub fn call(self: *const Function, comptime T: type, args: anytype) !T {
var caught: js.TryCatch.Caught = undefined;
return self._tryCallWithThis(T, self.getThis(), args, &caught, .{}) catch |err| {
log.warn(.js, "call caught", .{ .err = err, .caught = caught });
return err;
};
}
pub fn callRethrow(self: *const Function, comptime T: type, args: anytype) !T {
var caught: js.TryCatch.Caught = undefined;
return self._tryCallWithThis(T, self.getThis(), args, &caught, .{ .rethrow = true }) catch |err| {
log.warn(.js, "call caught", .{ .err = err, .caught = caught });
return err;
};
}
pub fn callWithThis(self: *const Function, comptime T: type, this: anytype, args: anytype) !T {
var caught: js.TryCatch.Caught = undefined;
return self._tryCallWithThis(T, this, args, &caught, .{}) catch |err| {
log.warn(.js, "callWithThis caught", .{ .err = err, .caught = caught });
return err;
};
}
pub fn tryCall(self: *const Function, comptime T: type, args: anytype, caught: *js.TryCatch.Caught) !T {
return self._tryCallWithThis(T, self.getThis(), args, caught, .{});
}
pub fn tryCallWithThis(self: *const Function, comptime T: type, this: anytype, args: anytype, caught: *js.TryCatch.Caught) !T {
return self._tryCallWithThis(T, this, args, caught, .{});
}
const CallOpts = struct {
rethrow: bool = false,
};
fn _tryCallWithThis(self: *const Function, comptime T: type, this: anytype, args: anytype, caught: *js.TryCatch.Caught, comptime opts: CallOpts) !T {
caught.* = .{};
const local = self.local;
// When we're calling a function from within JavaScript itself, this isn't
// necessary. We're within a Caller instantiation, which will already have
// incremented the call_depth and it won't decrement it until the Caller is
// done.
// But some JS functions are initiated from Zig code, and not v8. For
// example, Observers, some event and window callbacks. In those cases, we
// need to increase the call_depth so that the call_arena remains valid for
// the duration of the function call. If we don't do this, the call_arena
// will be reset after each statement of the function which executes Zig code.
const ctx = local.ctx;
const call_depth = ctx.call_depth;
ctx.call_depth = call_depth + 1;
defer ctx.call_depth = call_depth;
const js_this = blk: {
if (@TypeOf(this) == js.Object) {
break :blk this;
}
break :blk try local.zigValueToJs(this, .{});
};
const aargs = if (comptime @typeInfo(@TypeOf(args)) == .null) struct {}{} else args;
const js_args: []const *const v8.Value = switch (@typeInfo(@TypeOf(aargs))) {
.@"struct" => |s| blk: {
const fields = s.fields;
var js_args: [fields.len]*const v8.Value = undefined;
inline for (fields, 0..) |f, i| {
js_args[i] = (try local.zigValueToJs(@field(aargs, f.name), .{})).handle;
}
const cargs: [fields.len]*const v8.Value = js_args;
break :blk &cargs;
},
.pointer => blk: {
var values = try local.call_arena.alloc(*const v8.Value, args.len);
for (args, 0..) |a, i| {
values[i] = (try local.zigValueToJs(a, .{})).handle;
}
break :blk values;
},
else => @compileError("JS Function called with invalid paremter type"),
};
const c_args = @as(?[*]const ?*v8.Value, @ptrCast(js_args.ptr));
var try_catch: js.TryCatch = undefined;
try_catch.init(local);
defer try_catch.deinit();
const handle = v8.v8__Function__Call(self.handle, local.handle, js_this.handle, @as(c_int, @intCast(js_args.len)), c_args) orelse {
if ((comptime opts.rethrow) and try_catch.hasCaught()) {
try_catch.rethrow();
return error.TryCatchRethrow;
}
caught.* = try_catch.caughtOrError(local.call_arena, error.JsException);
return error.JsException;
};
if (@typeInfo(T) == .void) {
return {};
}
return local.jsValueToZig(T, .{ .local = local, .handle = handle });
}
fn getThis(self: *const Function) js.Object {
const handle = if (self.this) |t| t else v8.v8__Context__Global(self.local.handle).?;
return .{
.local = self.local,
.handle = handle,
};
}
pub fn src(self: *const Function) ![]const u8 {
return self.local.valueToString(.{ .local = self.local, .handle = @ptrCast(self.handle) }, .{});
}
pub fn getPropertyValue(self: *const Function, name: []const u8) !?js.Value {
const local = self.local;
const key = local.isolate.initStringHandle(name);
const handle = v8.v8__Object__Get(self.handle, self.local.handle, key) orelse {
return error.JsException;
};
return .{
.local = local,
.handle = handle,
};
}
pub fn persist(self: *const Function) !Global {
return self._persist(true);
}
pub fn temp(self: *const Function) !Temp {
return self._persist(false);
}
fn _persist(self: *const Function, comptime is_global: bool) !(if (is_global) Global else Temp) {
var ctx = self.local.ctx;
var global: v8.Global = undefined;
v8.v8__Global__New(ctx.isolate.handle, self.handle, &global);
if (comptime is_global) {
try ctx.trackGlobal(global);
return .{ .handle = global, .temps = {} };
}
try ctx.trackTemp(global);
return .{ .handle = global, .temps = &ctx.identity.temps };
}
pub fn tempWithThis(self: *const Function, value: anytype) !Temp {
const with_this = try self.withThis(value);
return with_this.temp();
}
pub fn persistWithThis(self: *const Function, value: anytype) !Global {
const with_this = try self.withThis(value);
return with_this.persist();
}
pub const Temp = G(.temp);
pub const Global = G(.global);
const GlobalType = enum(u8) {
temp,
global,
};
fn G(comptime global_type: GlobalType) type {
return struct {
handle: v8.Global,
temps: if (global_type == .temp) *std.AutoHashMapUnmanaged(usize, v8.Global) else void,
const Self = @This();
pub fn deinit(self: *Self) void {
v8.v8__Global__Reset(&self.handle);
}
pub fn local(self: *const Self, l: *const js.Local) Function {
return .{
.local = l,
.handle = @ptrCast(v8.v8__Global__Get(&self.handle, l.isolate.handle)),
};
}
pub fn isEqual(self: *const Self, other: Function) bool {
return v8.v8__Global__IsEqual(&self.handle, other.handle);
}
pub fn release(self: *const Self) void {
if (self.temps.fetchRemove(self.handle.data_ptr)) |kv| {
var g = kv.value;
v8.v8__Global__Reset(&g);
}
}
};
}