add a .clang-format file (#9154)

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Jorropo authored and GitHub committed 2026-01-03 14:19:24 -06:00
1 parent abab6ce815
commit 0d11331d18
771 files changed
+77752 -83184

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+50 -52
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@@ -5,60 +5,58 @@
BuzzerFeedbackThread *buzzerFeedbackThread;
BuzzerFeedbackThread::BuzzerFeedbackThread()
{
if (inputBroker)
inputObserver.observe(inputBroker);
BuzzerFeedbackThread::BuzzerFeedbackThread() {
if (inputBroker)
inputObserver.observe(inputBroker);
}
int BuzzerFeedbackThread::handleInputEvent(const InputEvent *event)
{
// Only provide feedback if buzzer is enabled for notifications
if (config.device.buzzer_mode == meshtastic_Config_DeviceConfig_BuzzerMode_DISABLED ||
config.device.buzzer_mode == meshtastic_Config_DeviceConfig_BuzzerMode_NOTIFICATIONS_ONLY ||
config.device.buzzer_mode == meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY) {
return 0; // Let other handlers process the event
int BuzzerFeedbackThread::handleInputEvent(const InputEvent *event) {
// Only provide feedback if buzzer is enabled for notifications
if (config.device.buzzer_mode == meshtastic_Config_DeviceConfig_BuzzerMode_DISABLED ||
config.device.buzzer_mode == meshtastic_Config_DeviceConfig_BuzzerMode_NOTIFICATIONS_ONLY ||
config.device.buzzer_mode == meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY) {
return 0; // Let other handlers process the event
}
// Handle different input events with appropriate buzzer feedback
switch (event->inputEvent) {
case INPUT_BROKER_USER_PRESS:
case INPUT_BROKER_ALT_PRESS:
playClick(); // Low delay feedback
break;
case INPUT_BROKER_SELECT:
case INPUT_BROKER_SELECT_LONG:
playBeep(); // Confirmation feedback
break;
case INPUT_BROKER_UP:
case INPUT_BROKER_UP_LONG:
case INPUT_BROKER_DOWN:
case INPUT_BROKER_DOWN_LONG:
case INPUT_BROKER_LEFT:
case INPUT_BROKER_RIGHT:
playChirp(); // Navigation feedback
break;
case INPUT_BROKER_CANCEL:
case INPUT_BROKER_BACK:
playBoop(); // Cancel/back feedback
break;
case INPUT_BROKER_SEND_PING:
playComboTune(); // Ping sent feedback
break;
default:
// For other events, check if it's a printable character
if (event->kbchar >= 32 && event->kbchar <= 126) {
// Typing feedback - very short boop
// Removing this for now, too chatty
// playChirp();
}
break;
}
// Handle different input events with appropriate buzzer feedback
switch (event->inputEvent) {
case INPUT_BROKER_USER_PRESS:
case INPUT_BROKER_ALT_PRESS:
playClick(); // Low delay feedback
break;
case INPUT_BROKER_SELECT:
case INPUT_BROKER_SELECT_LONG:
playBeep(); // Confirmation feedback
break;
case INPUT_BROKER_UP:
case INPUT_BROKER_UP_LONG:
case INPUT_BROKER_DOWN:
case INPUT_BROKER_DOWN_LONG:
case INPUT_BROKER_LEFT:
case INPUT_BROKER_RIGHT:
playChirp(); // Navigation feedback
break;
case INPUT_BROKER_CANCEL:
case INPUT_BROKER_BACK:
playBoop(); // Cancel/back feedback
break;
case INPUT_BROKER_SEND_PING:
playComboTune(); // Ping sent feedback
break;
default:
// For other events, check if it's a printable character
if (event->kbchar >= 32 && event->kbchar <= 126) {
// Typing feedback - very short boop
// Removing this for now, too chatty
// playChirp();
}
break;
}
return 0; // Allow other handlers to process the event
return 0; // Allow other handlers to process the event
}