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Clean up some inline functions (#5454)
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@@ -126,7 +126,7 @@ void WaypointModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state,
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}
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// If our node has a position:
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if (ourNode && (hasValidPosition(ourNode) || screen->hasHeading())) {
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if (ourNode && (nodeDB->hasValidPosition(ourNode) || screen->hasHeading())) {
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const meshtastic_PositionLite &op = ourNode->position;
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float myHeading;
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if (screen->hasHeading())
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