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BaseUI: Color Support for TFT Nodes (#10233)
* True Colors on TFT (Heltec Mesh Node T114, Heltec Vision Master T190, CardPuter Adv, T-Deck, T-Lora Pager) * Theme support - New and some Classic Themes! * Colored Compass --------- Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
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@@ -11,6 +11,7 @@
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#include "buzz.h"
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#include "graphics/Screen.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/TFTColorRegions.h"
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#include "graphics/draw/MessageRenderer.h"
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#include "graphics/draw/UIRenderer.h"
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#include "input/RotaryEncoderInterruptImpl1.h"
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@@ -30,8 +31,6 @@
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#include <functional>
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#include <utility>
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extern uint16_t TFT_MESH;
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namespace graphics
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{
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@@ -2028,109 +2027,6 @@ void menuHandler::switchToMUIMenu()
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screen->showOverlayBanner(bannerOptions);
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}
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void menuHandler::TFTColorPickerMenu(OLEDDisplay *display)
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{
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static const ScreenColorOption colorOptions[] = {
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{"Back", OptionsAction::Back},
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{"Default", OptionsAction::Select, ScreenColor(0, 0, 0, true)},
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{"Meshtastic Green", OptionsAction::Select, ScreenColor(0x67, 0xEA, 0x94)},
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{"Yellow", OptionsAction::Select, ScreenColor(255, 255, 128)},
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{"Red", OptionsAction::Select, ScreenColor(255, 64, 64)},
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{"Orange", OptionsAction::Select, ScreenColor(255, 160, 20)},
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{"Purple", OptionsAction::Select, ScreenColor(204, 153, 255)},
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{"Blue", OptionsAction::Select, ScreenColor(0, 0, 255)},
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{"Teal", OptionsAction::Select, ScreenColor(16, 102, 102)},
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{"Cyan", OptionsAction::Select, ScreenColor(0, 255, 255)},
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{"Ice", OptionsAction::Select, ScreenColor(173, 216, 230)},
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{"Pink", OptionsAction::Select, ScreenColor(255, 105, 180)},
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{"White", OptionsAction::Select, ScreenColor(255, 255, 255)},
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{"Gray", OptionsAction::Select, ScreenColor(128, 128, 128)},
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};
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constexpr size_t colorCount = sizeof(colorOptions) / sizeof(colorOptions[0]);
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static std::array<const char *, colorCount> colorLabels{};
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auto bannerOptions = createStaticBannerOptions(
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"Select Screen Color", colorOptions, colorLabels, [display](const ScreenColorOption &option, int) -> void {
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if (option.action == OptionsAction::Back) {
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menuQueue = SystemBaseMenu;
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screen->runNow();
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return;
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}
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if (!option.hasValue) {
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return;
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}
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#if defined(HELTEC_MESH_NODE_T114) || defined(HELTEC_VISION_MASTER_T190) || defined(T_DECK) || defined(T_LORA_PAGER) || \
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HAS_TFT || defined(HACKADAY_COMMUNICATOR)
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const ScreenColor &color = option.value;
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if (color.useVariant) {
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LOG_INFO("Setting color to system default or defined variant");
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} else {
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LOG_INFO("Setting color to %s", option.label);
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}
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uint8_t r = color.r;
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uint8_t g = color.g;
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uint8_t b = color.b;
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display->setColor(BLACK);
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display->fillRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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display->setColor(WHITE);
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if (color.useVariant || (r == 0 && g == 0 && b == 0)) {
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#ifdef TFT_MESH_OVERRIDE
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TFT_MESH = TFT_MESH_OVERRIDE;
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#else
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TFT_MESH = COLOR565(255, 255, 128);
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#endif
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} else {
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TFT_MESH = COLOR565(r, g, b);
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}
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#if defined(HELTEC_MESH_NODE_T114) || defined(HELTEC_VISION_MASTER_T190)
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static_cast<ST7789Spi *>(screen->getDisplayDevice())->setRGB(TFT_MESH);
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#endif
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screen->setFrames(graphics::Screen::FOCUS_SYSTEM);
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if (color.useVariant || (r == 0 && g == 0 && b == 0)) {
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uiconfig.screen_rgb_color = 0;
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} else {
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uiconfig.screen_rgb_color =
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(static_cast<uint32_t>(r) << 16) | (static_cast<uint32_t>(g) << 8) | static_cast<uint32_t>(b);
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}
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LOG_INFO("Storing Value of %d to uiconfig.screen_rgb_color", uiconfig.screen_rgb_color);
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saveUIConfig();
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#endif
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});
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int initialSelection = 0;
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if (uiconfig.screen_rgb_color == 0) {
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initialSelection = 1;
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} else {
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uint32_t currentColor = uiconfig.screen_rgb_color;
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for (size_t i = 0; i < colorCount; ++i) {
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if (!colorOptions[i].hasValue) {
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continue;
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}
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const ScreenColor &color = colorOptions[i].value;
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if (color.useVariant) {
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continue;
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}
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uint32_t encoded =
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(static_cast<uint32_t>(color.r) << 16) | (static_cast<uint32_t>(color.g) << 8) | static_cast<uint32_t>(color.b);
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if (encoded == currentColor) {
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initialSelection = static_cast<int>(i);
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break;
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}
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}
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}
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bannerOptions.InitialSelected = initialSelection;
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screen->showOverlayBanner(bannerOptions);
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}
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void menuHandler::rebootMenu()
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{
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static const char *optionsArray[] = {"Back", "Confirm"};
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@@ -2318,9 +2214,9 @@ void menuHandler::screenOptionsMenu()
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bool hasSupportBrightness = false;
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#endif
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enum optionsNumbers { Back, Brightness, ScreenColor, FrameToggles, DisplayUnits, MessageBubbles };
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static const char *optionsArray[6] = {"Back"};
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static int optionsEnumArray[6] = {Back};
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enum optionsNumbers { Back, Brightness, FrameToggles, DisplayUnits, MessageBubbles, Theme };
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static const char *optionsArray[7] = {"Back"};
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static int optionsEnumArray[7] = {Back};
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int options = 1;
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// Only show brightness for B&W displays
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@@ -2329,13 +2225,6 @@ void menuHandler::screenOptionsMenu()
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optionsEnumArray[options++] = Brightness;
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}
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// Only show screen color for TFT displays
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#if defined(HELTEC_MESH_NODE_T114) || defined(HELTEC_VISION_MASTER_T190) || defined(T_DECK) || defined(T_LORA_PAGER) || \
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HAS_TFT || defined(HACKADAY_COMMUNICATOR)
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optionsArray[options] = "Screen Color";
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optionsEnumArray[options++] = ScreenColor;
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#endif
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optionsArray[options] = "Frame Visibility";
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optionsEnumArray[options++] = FrameToggles;
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@@ -2345,6 +2234,11 @@ void menuHandler::screenOptionsMenu()
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optionsArray[options] = "Message Bubbles";
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optionsEnumArray[options++] = MessageBubbles;
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#if GRAPHICS_TFT_COLORING_ENABLED
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optionsArray[options] = "Theme";
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optionsEnumArray[options++] = Theme;
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#endif
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BannerOverlayOptions bannerOptions;
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bannerOptions.message = "Display Options";
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bannerOptions.optionsArrayPtr = optionsArray;
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@@ -2354,9 +2248,6 @@ void menuHandler::screenOptionsMenu()
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if (selected == Brightness) {
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menuHandler::menuQueue = menuHandler::BrightnessPicker;
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screen->runNow();
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} else if (selected == ScreenColor) {
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menuHandler::menuQueue = menuHandler::TftColorMenuPicker;
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screen->runNow();
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} else if (selected == FrameToggles) {
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menuHandler::menuQueue = menuHandler::FrameToggles;
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screen->runNow();
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@@ -2366,6 +2257,9 @@ void menuHandler::screenOptionsMenu()
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} else if (selected == MessageBubbles) {
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menuHandler::menuQueue = menuHandler::MessageBubblesMenu;
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screen->runNow();
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} else if (selected == Theme) {
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menuHandler::menuQueue = menuHandler::ThemeMenu;
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screen->runNow();
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} else {
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menuQueue = SystemBaseMenu;
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screen->runNow();
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@@ -2649,6 +2543,53 @@ void menuHandler::messageBubblesMenu()
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screen->showOverlayBanner(bannerOptions);
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}
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void menuHandler::themeMenu()
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{
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// Build menu dynamically from the theme table.
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// Only visible themes appear!
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// Slot budget: 1 for "Back" + up to kMaxThemesInMenu visible themes.
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// Bump kMaxThemesInMenu if you add more themes than will fit here.
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constexpr size_t kMaxThemesInMenu = 15;
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const size_t visibleCount = getVisibleThemeCount();
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static const char *optionsArray[kMaxThemesInMenu + 1] = {"Back"};
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const size_t shownCount = (visibleCount < kMaxThemesInMenu) ? visibleCount : kMaxThemesInMenu;
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const int options = static_cast<int>(shownCount) + 1; // +1 for Back
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for (size_t i = 0; i < shownCount; i++) {
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optionsArray[i + 1] = getVisibleThemeByIndex(i).name;
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}
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BannerOverlayOptions bannerOptions;
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bannerOptions.message = "Theme";
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bannerOptions.optionsArrayPtr = optionsArray;
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bannerOptions.optionsCount = options;
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// Highlight the currently active theme (visible index + 1 for the Back
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// offset). If the active theme is hidden, leave selection on "Back".
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const size_t activeVisible = getActiveVisibleThemeIndex();
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bannerOptions.InitialSelected = (activeVisible == SIZE_MAX) ? 0 : static_cast<int>(activeVisible) + 1;
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bannerOptions.bannerCallback = [](int selected) -> void {
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if (selected == 0) {
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// Back
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menuHandler::menuQueue = menuHandler::ScreenOptionsMenu;
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screen->runNow();
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} else {
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// Selection is an index into the VISIBLE themes (1-based, slot 0 is Back).
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const size_t visibleIdx = static_cast<size_t>(selected - 1);
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if (visibleIdx < getVisibleThemeCount()) {
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// Persist the theme's uniqueIdentifier so boot-time
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// resolveThemeIndex() can restore this theme on next startup.
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uiconfig.screen_rgb_color = COLOR565(255, 255, (getVisibleThemeByIndex(visibleIdx).uniqueIdentifier & 0x1F) << 3);
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loadThemeDefaults();
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saveUIConfig();
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screen->runNow();
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}
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}
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};
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screen->showOverlayBanner(bannerOptions);
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}
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void menuHandler::handleMenuSwitch(OLEDDisplay *display)
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{
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if (menuQueue != MenuNone)
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@@ -2724,9 +2665,6 @@ void menuHandler::handleMenuSwitch(OLEDDisplay *display)
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case MuiPicker:
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switchToMUIMenu();
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break;
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case TftColorMenuPicker:
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TFTColorPickerMenu(display);
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break;
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case BrightnessPicker:
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BrightnessPickerMenu();
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break;
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@@ -2799,6 +2737,9 @@ void menuHandler::handleMenuSwitch(OLEDDisplay *display)
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case MessageBubblesMenu:
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messageBubblesMenu();
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break;
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case ThemeMenu:
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themeMenu();
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break;
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}
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menuQueue = MenuNone;
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}
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@@ -2810,4 +2751,4 @@ void menuHandler::saveUIConfig()
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} // namespace graphics
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#endif
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#endif
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