Fix button interrupt after light sleep (#3587)

* Make ButtonThread instance extern
Previously was a static local instance in setup(). Now declared in ButtonThread.cpp, accessible via extern declaration in ButtonThread.

* Extract attachInterrupt() calls to public method; create matching method for detachInterrupt()

* Change suspension of button interrupts for light-sleep

* Fix declaration for ARCH_PORTDUINO

* Remove LOG_DEBUG used during testing

* Don't assume device has a button..

* Guard entire constructor code

* Don't use BUTTON_PIN with ARCH_PORTDUINO

---------

Co-authored-by: Manuel <71137295+mverch67@users.noreply.github.com>
This commit is contained in:
todd-herbert
2024-04-12 00:02:50 +12:00
committed by GitHub
parent 3bee6ce9c3
commit 8e29efcb50
4 changed files with 80 additions and 30 deletions

View File

@@ -22,11 +22,13 @@ class ButtonThread : public concurrency::OSThread
ButtonThread();
int32_t runOnce() override;
void attachButtonInterrupts();
void detachButtonInterrupts();
void storeClickCount();
private:
#ifdef BUTTON_PIN
OneButton userButton;
#if defined(BUTTON_PIN) || defined(ARCH_PORTDUINO)
static OneButton userButton; // Static - accessed from an interrupt
#endif
#ifdef BUTTON_PIN_ALT
OneButton userButtonAlt;
@@ -34,9 +36,6 @@ class ButtonThread : public concurrency::OSThread
#ifdef BUTTON_PIN_TOUCH
OneButton userButtonTouch;
#endif
#if defined(ARCH_PORTDUINO)
OneButton userButton;
#endif
// set during IRQ
static volatile ButtonEventType btnEvent;
@@ -54,3 +53,5 @@ class ButtonThread : public concurrency::OSThread
static void userButtonPressedLongStop();
static void touchPressedLongStart() { btnEvent = BUTTON_EVENT_TOUCH_LONG_PRESSED; }
};
extern ButtonThread *buttonThread;