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Shared e-ink hardware layer: foundation for target-by-target migration off GxEPD2 (#11142)
* Add shared e-ink hardware layer (graphics/eink) alongside legacy drivers Foundation for a target-by-target migration off the GxEPD2-based EInkDisplay2/EInkDynamicDisplay/EInkParallelDisplay stack: - src/graphics/eink/: chipset drivers, panel profiles, backlight helper (promoted from the InkHUD driver set, shared by BaseUI and InkHUD) - src/graphics/BaseUIEInkDisplay: OLEDDisplay adapter driving the new layer, with EINK_* compat macros matching EInkDynamicDisplay - [niche] build helper in platformio.ini; graphics/eink/ excluded from arduino_base so unconverted targets are unaffected - Screen/CannedMessageModule dispatch between the two stacks per env - InkHUD-specific touch code in TouchScreenImpl1 guarded with MESHTASTIC_INCLUDE_INKHUD (no-op today, required once BaseUI variants define MESHTASTIC_INCLUDE_NICHE_GRAPHICS without InkHUD) No variant is converted and no legacy file is removed; every existing env builds identical firmware. * Fix clang-format comment alignment in Screen.cpp * Address review findings in the e-ink driver layer - Screen.cpp: exclude InkHUD builds from all NicheGraphics BaseUI guards - BaseUIEInkDisplay: size the OLEDDisplay buffer from its actual indexing - EInkParallel: defer update() while an async refresh is in flight, honor the selected clear mode in the async task, never delete a live task - ED047TC1: clean up on failed initPanel, fix inverted bbepI2CWrite checks - UC8175: drop bogus 0x12 soft reset (0x12 is display refresh on UC8175) - LCMEN2R13EFC1: guard absent reset pin, bound the busy wait - SSD16XX/SSD1682: build the RAM window from the instance, not statics - Doc corrections in driver banners and Drivers/README * SSD16XX/SSD1682: send inclusive Y-end address (height - 1) * LCMEN213EFC1: adopt the shared wait timeout / fail-through pattern wait() now bounds the busy poll via Throttle and sets the EInk failed flag on timeout; sendCommand/sendData fail through like the SSD16XX and UC8175 drivers. EInk::runOnce clears the flag after the failed cycle.
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@@ -7,7 +7,7 @@
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#include "sleep.h"
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#include <cstring>
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#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
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#ifdef MESHTASTIC_INCLUDE_INKHUD
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#include "graphics/niche/InkHUD/InkHUD.h"
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#include "graphics/niche/InkHUD/SystemApplet.h"
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#endif
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@@ -109,7 +109,7 @@ bool TouchScreenImpl1::getTouch(int16_t &x, int16_t &y)
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bool TouchScreenImpl1::fastTapModeEnabled() const
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{
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#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
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#ifdef MESHTASTIC_INCLUDE_INKHUD
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const auto *inkhud = NicheGraphics::InkHUD::InkHUD::getInstance();
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if (!inkhud) {
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return false;
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