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synced 2026-06-20 22:50:45 -04:00
wip - move channels
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@@ -156,7 +156,6 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
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state = STATE_SEND_PACKETS;
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break;
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case STATE_LEGACY: // Treat as the same as send packets
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case STATE_SEND_PACKETS:
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// Do we have a message from the mesh?
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if (packetForPhone) {
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@@ -208,7 +207,6 @@ bool PhoneAPI::available()
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case STATE_SEND_COMPLETE_ID:
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return true;
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case STATE_LEGACY: // Treat as the same as send packets
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case STATE_SEND_PACKETS: {
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// Try to pull a new packet from the service (if we haven't already)
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if (!packetForPhone)
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@@ -236,7 +234,7 @@ int PhoneAPI::onNotify(uint32_t newValue)
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checkConnectionTimeout(); // a handy place to check if we've heard from the phone (since the BLE version doesn't call this
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// from idle)
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if (state == STATE_SEND_PACKETS || state == STATE_LEGACY) {
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if (state == STATE_SEND_PACKETS) {
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DEBUG_MSG("Telling client we have new packets %u\n", newValue);
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onNowHasData(newValue);
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} else
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