BaseUI: remove legacy single-message runtime path and keep multimessage flow (#10450)

* cleanup

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

* Potential fix for pull request finding

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
HarukiToreda
2026-05-11 21:53:41 -04:00
committed by GitHub
parent b074645586
commit b960121464
13 changed files with 112 additions and 211 deletions

View File

@@ -21,9 +21,6 @@ ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp
textPacketList[textPacketListIndex] = mp.id;
textPacketListIndex = (textPacketListIndex + 1) % TEXT_PACKET_LIST_SIZE;
// We only store/display messages destined for us.
devicestate.rx_text_message = mp;
devicestate.has_rx_text_message = true;
IF_SCREEN(
// Guard against running in MeshtasticUI or with no screen
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_COLOR) {
@@ -59,4 +56,4 @@ bool TextMessageModule::recentlySeen(uint32_t id)
}
}
return false;
}
}