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implement dynamic userbutton overwrite. fix #2434
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@@ -218,10 +218,10 @@ void setup()
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// If the button is connected to GPIO 12, don't enable the ability to use
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// meshtasticAdmin on the device.
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pinMode(BUTTON_PIN, INPUT);
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pinMode(config.device.button_gpio ? config.device.button_gpio : BUTTON_PIN, INPUT);
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#ifdef BUTTON_NEED_PULLUP
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gpio_pullup_en((gpio_num_t)BUTTON_PIN);
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gpio_pullup_en((gpio_num_t)(config.device.button_gpio ? config.device.button_gpio : BUTTON_PIN));
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delay(10);
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#endif
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@@ -389,10 +389,7 @@ void setup()
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// scanEInkDevice();
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#endif
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#if HAS_BUTTON
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// Buttons & LED
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buttonThread = new ButtonThread();
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#endif
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// LED init
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#ifdef LED_PIN
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pinMode(LED_PIN, OUTPUT);
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@@ -417,6 +414,11 @@ void setup()
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_REPEATER)
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router = new FloodingRouter();
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#if HAS_BUTTON
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// Buttons. Moved here cause we need NodeDB to be initialized
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buttonThread = new ButtonThread();
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#endif
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playStartMelody();
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// fixed screen override?
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