OnScreenKeyboard Improvement with Joystick and UpDown Encoder (#8379)

* Add mesh/Default.h include.

* Reflacter OnScreenKeyBoard Module, do not interrupt keyboard when new message comes.

* feat: Add long press scrolling for Joystick and upDown Encoder on baseUI frames and menus.

* refactor: Clean up code formatting and improve readability in Screen and OnScreenKeyboardModule

* Fix navigation on UpDownEncoder, default was RotaryEncoder while bringing the T_LORA_PAGER

* Update src/graphics/draw/MenuHandler.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/modules/OnScreenKeyboardModule.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/draw/NotificationRenderer.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Optimize the detection logic for repeated events of the arrow keys.

* Fixed parameter names in the OnScreenKeyboardModule::start

* Trunk fix

* Reflator OnScreenKeyboard Input checking, make it simple

* Simplify long press logic in OnScreenKeyboardModule.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Wilson
2025-12-08 19:40:30 +08:00
committed by GitHub
parent 94aedff6ae
commit eb087849c0
12 changed files with 535 additions and 107 deletions

View File

@@ -1018,8 +1018,7 @@ int32_t CannedMessageModule::runOnce()
// Clean up virtual keyboard if needed when going inactive
if (graphics::NotificationRenderer::virtualKeyboard && graphics::NotificationRenderer::textInputCallback == nullptr) {
LOG_INFO("Performing delayed virtual keyboard cleanup");
delete graphics::NotificationRenderer::virtualKeyboard;
graphics::NotificationRenderer::virtualKeyboard = nullptr;
graphics::OnScreenKeyboardModule::instance().stop(false);
}
temporaryMessage = "";
@@ -1036,9 +1035,7 @@ int32_t CannedMessageModule::runOnce()
// Clean up virtual keyboard after sending
if (graphics::NotificationRenderer::virtualKeyboard) {
LOG_INFO("Cleaning up virtual keyboard after message send");
delete graphics::NotificationRenderer::virtualKeyboard;
graphics::NotificationRenderer::virtualKeyboard = nullptr;
graphics::NotificationRenderer::textInputCallback = nullptr;
graphics::OnScreenKeyboardModule::instance().stop(false);
graphics::NotificationRenderer::resetBanner();
}
@@ -1096,9 +1093,7 @@ int32_t CannedMessageModule::runOnce()
// Clean up virtual keyboard if it exists during timeout
if (graphics::NotificationRenderer::virtualKeyboard) {
LOG_INFO("Cleaning up virtual keyboard due to module timeout");
delete graphics::NotificationRenderer::virtualKeyboard;
graphics::NotificationRenderer::virtualKeyboard = nullptr;
graphics::NotificationRenderer::textInputCallback = nullptr;
graphics::OnScreenKeyboardModule::instance().stop(false);
graphics::NotificationRenderer::resetBanner();
}