* Strip the default PSK when licensed defaults are installed
* Only record rate-limited portnums from the phone
* Bound payload reads by the received size
Removed:
- MessageStore::addFromPacket and addFromString, superseded by
tryAddFromPacket
- GeoCoord rangeRadiansToMeters, distanceTo, bearingTo
- Router::rawSend, declared virtual with no override and no caller
- ContentHandler handleHotspot, handleFs, handleAdminSettings,
handleAdminSettingsApply, handleDeleteFsContent and their commented
route registrations, plus the now unreachable htmlDeleteDir and the
handleUpdateFs declaration that had no definition
- ContentHelper replaceAll
- OnScreenKeyboardModule popup chain: showPopup, clearPopup, drawPopup,
drawPopupOverlay and their state, unreachable since the frame based UI
was replaced by baseUI
- DebugRenderer drawDebugInfoTrampoline, drawDebugInfoSettingsTrampoline
and the orphaned drawFrameSettings
- NodeListRenderer calculateMaxScroll, drawColumns and a stale extern
haveGlyphs declaration with no definition
- UIRenderer::haveGlyphs, Screen::blink,
NotificationRenderer::showKeyboardMessagePopupWithTitle,
VirtualKeyboard::getInputText
- InkHUD touchNavLeft, touchNavRight, Applet::getActiveNodeCount,
ThreadedMessageApplet::saveMessagesToFlash
- TwoButton::setHandlerUp, TwoButtonExtended setHandlerUp,
setJoystickDownHandlers, setJoystickUpHandlers
- CannedMessageModule LaunchRepeatDestination, isCharInputAllowed,
hasMessages
- TrafficManagementModule resetStats, recordRouterHopPreserved,
saturatingIncrement
- UnitConversions::MetersPerSecondToMilesPerHour
- EncryptedStorage getSessionRemainingSeconds
- BMI270Sensor::writeRegisters, GPS::hasFlow, FSCommon copyFile,
SerialConsole consolePrintf, buzz playLongPressLeadUp,
memGet displayPercentHeapFree
* Add MemAudit: per-subsystem heap accounting in the boot log
The 2.8.0 nRF52840 heap-exhaustion field reports had to be diagnosed by
hand, reconstructing each subsystem's heap footprint from source and
build flags one report at a time. This makes every future report
self-diagnosing from the serial log: a tiny fixed-size registry
(src/memory/MemAudit.*) that big long-lived allocations report into,
printed as one line at the end of setup() and alongside the periodic
"Heap free:" log:
MemAudit[boot]: tmm=2500 warm=4000 pkthist=5824 nodedb=13440
msgstore=2200 pktpool(live)=3270 total=31234
Instrumented: NodeDB hot vector (nodedb) + satellite maps (satmaps,
rb-tree overhead estimated), WarmNodeStore (warm), PacketHistory records
and hash index (pkthist), TrafficManagement caches (tmm/tmm_ni),
MessageStore text pool (msgstore), TFT line/repaint buffers (display),
and live in-flight packets (pktpool(live)) via an optional audit tag on
the packet pool allocator - the one hot path, counted with a relaxed
32-bit atomic add (single instructions on Cortex-M, no locks).
Cost: 128 B RAM for the 16-tag table, well under 1 KB flash on rak4631.
MESHTASTIC_MEM_AUDIT=0 compiles it out to inline no-op stubs (call
sites need no ifdefs); STM32WL, the tightest flash target, defaults off.
New native suite test_mem_audit covers add/set/snapshot arithmetic, tag
reuse (pointer and cross-TU strcmp fallback), null/unknown tags, and
table-full behavior; test/native-suite-count bumped to 28.
* native-wasm: add src/memory/ to the curated source filter
The wasm env denies all sources and adds an explicit file list; MemAudit
callers (main, MeshService, NodeDB, PacketHistory) are in that list but
src/memory/MemAudit.cpp was not, so wasm-ld failed on undefined
memaudit:: symbols.
* Wipe message Store on factory reset
* Check for destination 0 in a new message, and convert to broadcast
* Make sure CHARGE_LED_state gets turned off, to avoid stuck LEDs
* Take the spiLock in MessageStore when clearing messages
* Trunk
* Add thinknode M5 voltage curve
* Fix the oops
* Autosave Messages
* fix
* Add logging, code cleanup, and add save on delete.
* We already save as part of delete messages, no need to do it again
* fix spelling errors
* Updating comment
---------
Co-authored-by: Jason P <applewiz@mac.com>
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
* First try at multimessage storage and display
* Nrf built issue fix
* Message view mode
* Add channel name instead of channel slot
* trunk fix
* Fix for DM threading
* fix for message time
* rename of view mode to Conversations
* Reply in thread feature
* rename Select View Mode to Select Conversation
* dismiss all live fix
* Messages from phone show on screen
* Decoupled message packets from screen.cpp and cleaned up
* Cannedmessage cleanup and emotes fixed
* Ack on messages sent
* Ack message cleanup
* Dismiss feature fixed
* removed legacy temporary messages
* Emote picker fix
* Memory size debug
* Build error fix
* Sanity checks are okay sometimes
* Lengthen channel name and finalize cleanup removal of Broadcast
* Change DM to @ in order to unify on a single method
* Continue unifying display, also show message status on the "isMine" lines
* Add context for incoming messages
* Better to say "in" vs "on"
* crash fix for confirmation nodes
* Fix outbound labels based to avoid creating delays
* Eink autoscroll dissabled
* gating for message storage when not using a screen
* revert
* Build fail fix
* Don't error out with unset MAC address in unit tests
* Provide some extra spacing for low hanging characters in messages
* Reorder menu options and reword Respond
* Reword menus to better reflect actions
* Go to thread from favorite screen
* Reorder Favorite Action Menu with simple word modifications
* Consolidate wording on "Chats"
* Mute channel fix
* trunk fix
* Clean up how muting works along with when we wake the screen
* Fix builds for HELTEC_MESH_SOLAR
* Signal bars for message ack
* fix for notification renderer
* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer
* Fix to many warnings related to BaseUI
* preset aware signal strength display
* More C6L fixes and clean up header lines
* Use text aligns for message layout where necessary
* Attempt to fix memory usage of invalidLifetime
* Update channel mute for adjusted protobuf
* Missed a comma in merge conflicts
* cleanup to get more space
* Trunk fixes
* Optimize Hi Rez Chirpy to save space
* more fixes
* More cleanup
* Remove used getConversationWith
* Remove unused dismissNewestMessage
* Fix another build error on occassion
* Dimiss key combo function deprecated
* More cleanup
* Fn symbol code removed
* Waypoint cleanup
* Trunk fix
* Fixup Waypoint screen with BaseUI code
* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.
* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."
This reverts commit 2f65721774.
* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!
* remove memory usage debug
* Revert only RangeTestModule.cpp change
* Switch from dynamic std::string storage to fixed-size char[]
* Removing old left over code
* More optimization
* Free Heap when not on Message screen
* build error fixes
* Restore ellipsis to end of long names
* Remove legacy function renderMessageContent
* improved destination filtering
* force PKI
* cleanup
* Shorten longNames to not exceed message popups
* log messages sent from apps
* Trunk fix
* Improve layout of messages screen
* Fix potential crash for undefined variable
* Revert changes to RedirectablePrint.cpp
* Apply shortening to longNames in Select Destination
* Fix short name displays
* Fix sprintfOverlappingData issue
* Fix nullPointerRedundantCheck warning on ESP32
* Add "Delete All Chats" to all chat views
* Improve getSafeNodeName / sanitizeString code.
* Improve getSafeNodeName further
* Restore auto favorite; but only if not CLIENT_BASE
* Don't favorite if WE are CLIENT_BASE role
* Don't run message persistent in MUI
* Fix broken endifs
* Unkwnown nodes no longer show as ??? on message thread
* More delete options and cleanup of code
* fix for delete this chat
* Message menu cleanup
* trunk fix
* Clean up some menu options and remove some Unit C6L ifdefines
* Rework Delete flow
* Desperate times call for desperate measures
* Create a background on the connected icon to reduce overlap impact
* Optimize code for background image
* Fix for Muzi_Base
* Trunk Fixes
* Remove the up/down shortcut to launch canned messages (#8370)
* Remove the up/down shortcut to launch canned messages
* Enabled MQTT and WEBSERVER by default (#8679)
Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
---------
Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Correct string length calculation for signal bars
* Manual message scrolling
* Fix
* Restore CannedMessages on Home Frame
* UpDown situational destination for textMessage
* Correct up/down destinations on textMessage frame
* Update Screen.h for handleTextMessage
* Update Screen.cpp to repair a merge issue
* Add nudge scroll on UpDownEncoder devices.
* Set nodeName to maximum size
* Revert "Set nodeName to maximum size"
This reverts commit e254f39925.
* Reflow Node Lists and TLora Pager Views (#8942)
* Add files via upload
* Move files into the right place
* Short or Long Names for everyone!
* Add scrolling to Node list
* Pagination fix for Latest to oldest per page
* Page counters
* Dynamic scaling of column counts based upon screen size, clean up box drawing
* Reflow Node Lists and TLora Pager Views (#8942)
* Add files via upload
* Move files into the right place
* Short or Long Names for everyone!
* Add scrolling to Node list
* Pagination fix for Latest to oldest per page
* Page counters
* Dynamic scaling of column counts based upon screen size, clean up box drawing
* Update exempt labels for stale bot workflow
Adds triaged and backlog to the list of exempt labels.
* Update naming of Frame Visibility toggles
* Fix to scrolling
* Fix for content cutting off when from us
* Fix for "delete this chat" now it does delete the current one
* Rework isHighResolution to be an enum called ScreenResolution
* Migrate Unit C6L macro guards into currentResolution UltraLow checks
* Mistakes happen - restoring NodeList Renderer line
---------
Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>